It has been a long time since my last upload so I will upload some of what I am working on. This image was done on a lunch break when I wasn't hungry. This was all done with a clicker pencil from my glove box lol Uploaded with ImageShack.us
I'm not sure either. There's just some image flickering in that and the other custom UI elements, like the radial menu. Certainly a livable thing, just seemed a bit rough. The hotkey customization is pretty usable as it is, so you shouldn't worry too much because I mentioned having flickering. One thing that would be nice…
Hello all ! Thanks for that simple and nice hack ! But am I the only one whose display flickers (showing briefly the same checkers PS uses to show transparency) when the script is called ? I'm using CS6. That is inconvenient, especially I can't easily see what I'm un-doing !! The flicker doesn't appear if history/back is…
First time, 1 hour; Having a lot of trouble navigating in mudbox. I have to switch from tablet to mouse to move the camera.. is this normal? Most apps treat my tablet pen touching the surface as a mouse click, and the clicker on the pen as the right mouse button, but it doesn't work like that with mudbox.
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I disagree with saying that the SSS destroys your sculpts. It brings a nice stylized feel to the art. That said, #20 looks pretty inhuman. May want to work on teeth and the general appeal of your clicker (if you were to ever make another). Feels very repeated when it comes to the fungus details. What do you render with?
this looks really beautiful. I do have one piece of critique, though you may already be thinking about this. The environment is to static. It would be really nice to see the fire light flickering and the clock in the corner moving back and forth (or dust particles in the window light shafts). Have you thought about…
yeah was checking it out last night.. i also found this short little FX clip from the movie.. http://www.superherohype.com/news/featuresnews.php?id=3717 thing i noticed that bugged me a little was the light the fire produces on the body is a constant orange, where as real fire light flickers because the source is always in…
Hi to everyone, I started to use Megascans assets with the UE4. I have two troubles which i would like to understand how to solve them: 1- After exporting surfaces from Bridge to UE4 (Megascans plugin), on the material instance editor i always receive these warnings. Why? The preview flickers while rotating the camera. I…
http://imgur.com/6VZuf4F,QBjxfd6,gc94DK5#0 So first and second image are captured using screenshot, which only gets one frame - so the full effect is not visible in these. Third image shows the effect how it is visible (though I had both spirals on in it for some reason) as this is taken with my phone camera. As you can…