Wanted to share some shots of my skyrim armors mods, looking forward to your critiques :) http://www.nexusmods.com/skyrim/mods/40216/? http://www.nexusmods.com/skyrim/mods/46672/?
Hello everyone! This is my first post here. I've made this armor set as an asset for a game. Wasn't really inspired in any concept in particular, just fished ideas here and there, specially from historic images. It's not low poly or very optimized at all really since there was no need for it considering the destination of…
Quick armor stuff, made in PBR/Specular workflow on my spare time =) 2K maps, model was made with ZBrush (sculpt) 3dsmax (retopo+UVs) Marmoset 3 (Baking+rendering) & 3DCoat (texturing). Hope you'll like this new one, it was a really fun piece to do =) Full project + viewer here : https://www.artstation.com/artwork/YaaKVX
Hi everyone, This is work in progress of some heavy armor for space marines. I'm making this 3d model for my own game project: http://universumwar.com/ It will be used in the game and animated scenes. As always critique, advices and comments are welcome!
Update: Hey guys, trying my hand at doing some hard surface armor, after reading Afisher's tutorial and Gav's Swordmaster book. Figured I'd post what I have so far and get some opinions.
Hey all, I'm just wondering how most concept artists (or character artists who concept out their own stuff) go about coming up with the right clothes/armor for their characters? Do you start with ideas you like from other characters? For clothing, do you look through fashion magazines for interesting ideas?
I modeled this a few months back and have decided to finish it, it is sitting at 8k tris and want to bring it up to 10k. These limits are only the armor, does not include the model under it. This eyepiece is currently geometry, but will get baked down into a normal. This is the first thing I have ever really done character…
Decided to make an orbital booster from the Armored Core games. Some progress shots 10/24/16 the concept The initial High Poly Baked and starting to add some materials to it
I've been searching all day for a decent golden armor tutorial, anyone have a link or suggestions? I'm trying to achieve the same semi realistic, cartoony look like below. This is the picture I'm trying to apply the same technique to. Everything with a different color is on a separate layer, right now I'm learning how to…