Hi Guys, below you can find the result of modeling and texturing an old Vespa. There is no exact reference type I used to model it. I just used a lot of different references and focused on a realistic look. It's my first project beside school I did without any tutorial. You can find my poly thread for it…
It makes perfect sense. No one will ever tap the full potential because no one wants to. I won't ever tap the full potential of a 1983 Honda Civic either. Its sad to see something that has potential wasted because the company doesn't have a clue how to make, market or support it. What this really sounds like, "oh crap…
Not trying to be a dick here but that skull is just wrong in pretty much every way and to be honest the best crit i can think to give is a link to human skulls... Better off working from reference, using low SubD to get the forms in and then doing detail.…
Hi! I have a plane, equally devided in perfect squares, in viewport seeing it as wireframe which is perfect. I want it rendered on a png. so I can use it as perspective grid for complex artworks in Photoshop. I want just the wireframe, no backgrounds, no fill color for the plane. Im have Arnold as a material editor and…
Hi guys, have been a long time since my last cartoon style enviornment work,this time I want create a scene from one of my favorite Chinese cartoon:Legend of Sealed Book. It was a 1983 cartoon movie that truly masterpieces.Fromthe character design to enviornment design,fill up wiht triditional chinese painting style that I…
13 inch is too small for graphical work IMO. also probably too low resolution to even display half the interface on top of the content. to put things into perspective: i find 15 inch with 1680+ crammed but (barely) manageable. always glad when i'm back on the big monitor though. i'd stick with integrated GPU only. they are…
Heya, so im looking for someone to commission, to make me two models (or edit a prexisting a model for the purposes of this) Of a pokemon character. this should be a pretty simple job comparing you can work with a base model. reference that shows the differences from base model to the character is here. I also want a…
Hello こんにちは, Thank you for taking the time to read my post. We are a small team based In Tokyo Japan with experience in the video game and animation industry. We are currently working on our first own project as start up. And we are looking for talent to join us : 2D Artist 3D Artist Developer Audio Engineer ( please…