Does anyone know if max has an equivalent to the Grease Pencil found in Maya/Blender? I know there were some scripts floating around years ago to do it, but maybe its got a built in version by now?
Would anyone know how to set up a script to change all maps filtering in the material editor to none instead of the default pyramidal? Tried googling something like that, but no luck. Thanks counters :)
Hi, Is there a way/script in 3DS Max to insert/merge an object into multiple scenes without opening all the scenes one by one and merging. It can save me lots of time. Thanks in advance
I realise that the SMB format is supported in max, but is there a script to link XNormal and max? I see that XN can be launched from the command line using XML files. Has anyone written a launcher for max?
The unwrap modifier has problems refreshing it's state while a script is running. It works for me if you put this above the last line. forcecompleteredraw dodisabled:true
Thank you! Yes, except for a transparent cube. Half of the effects are "one-shot" effects that are triggered using a script which needs an object to hit.