Ok, I'm going to shamelessly lift adam's scene breakdown format because dammit, he did it right. What I'm Trying to Do: - Produce a very competitive portfolio piece (this is the big one... I'm going on sixteen months unemployed and have to land some kind of job in my area very, very soon) - Transition from U3 Editor to UDK…
You deleted the </div> tag for your footer. Try this code, it should fix it. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Daniel Paynter's 3D Portfolio Site</title> <meta http-equiv="Content-Type"…
I wish i hadn't broken my foot in 2, maybe i would have kept going to the gym after that incident i lost it all! i stopped drawing because of the depression put upon me by my superiors, everyone put faith in me becoming an Amazing artist so it no longer became fun when i started getting requests or the conversations about…
Hello polycounters, my name is Joe Wampole and I was the lead game designer for BR1 now working at 3DR. It seems that Jesse Sosa has been talking about me and my work in an earlier thread and I wanted to clear up a few things. First, Jesse, your character work is really looking good. Youve improved immensely since you…
Pixel art is amazing. One of the things I love a lot about pixel art is the dithering technique- that optical illusion of value made by various checkerboard patterns, sometimes using only two colors. I set out to make a dithering shader in UDK, for this 3D pixel art game I want to make- I was thinking it could help me sell…
Hey polycount community, I've heavily researched these forums looking for a solution to my struggles in ZBrush, however I haven't found many instances covering this specific subject, so incase I had omitted some topics here that would help me, please redirect me to them and thank you! :) I'm dealing with what appears to me…
Hey everyone, I'm about ready to call my latest environment finished. Titled, "Leaving Solace" I wanted to do a piece that evoked something of a pensive emotion, that I could develop using a skillset I'm not normally exposed to at work: atmosphere & lighting, and dabble in to Mudbox some more. Here's the original concept I…
Hi I m researching multi threading in max Got the following python script but multithreading is slower than creating the objects the default way. I know there is a overhead but atm I'm trying to understand the benefit in max off multithreading. It still seems to create them 1 by 1 instead of multiple at the same time.…
actually you'll look like the guy who didn't bother doing his homework. Also, in some countries certain resumes would be dismissed right away which would be okay in others. i.e. putting a photo on your CV is pretty standard in many EU countries. In the US this is a no-no. Luckily in the games industry US style resumes are…
Modeling a Sony WF-SP800N Earbud for my Computer Graphics Imagery I Class This was my first time ever 3D modeling, so a lot of my initial trials consisted of me learning how to use Maya and understanding the basic concepts of 3D modeling. The end result is by no means perfect, but I certainly learned a lot throughout this…