This is one of those situations where there's a real distinction between 'can' and 'should' You absolutely can use 7 texture sets on the turret and there's no reason to not use 7 texture sets on the turret if your use case justifies it i.e its big and important and you're taking full advantage of the resources you're using…
Finally sharing my latest personal project. An environment for use in a real time game engine, rendered in Unreal 4. https://www.artstation.com/artwork/18a9lK Everything was created by myself, apart from some of the decals and textures that were sourced from the internet/other projects. MidJorney was used to generate the…
Hi guys! <3 This has been my project for the access test to the Modeling and Texturing of Environments and Props for AAA Video Games Advanced Master. It's been thought and modeled fully from scratch with Blender. In order to make the textures, I've used Substance Painter. I hope you like it, any feedback is welcomed. <3…
Hi! Ideally share the lowpoly of the part this is happening with for testing. I think the second issue is due to the texture resolution being to low. Of course a simple option here is to increase overall resolution. Or you could try re-using parts texture for repeating details. Using a debug texture while unwrapping, you…
If you’re interested, my sketchbook has some examples of textures for animated water, with breakdowns. It’s not PBR, but might help since it’s using tiled textures.
Does anyone know if anything cool appeared in AI textures/ materials field? Ai normal and height map from photo? I tried recent Sampler and see no difference , still same blurry , soft, unspecific normal maps . Any better alternatives recently? I sort of lost my hope and stopped to invest my time but still wonder if anyone…
https://www.unrealengine.com/marketplace/en-US/product/b17461545ad348bd9555297ada6862b7 This content pack includes lots of different building,props and some modular 3d parts for creating farm environment. Perfectly fits for simulation genre. Technical Details Click to watch Preview Video In preview video glass shaders has…