Hello, Im new to 3ds max and modeling, I am current following a tutorial by chamfer zone. i am unable to select an object or any control points on an object after trying to use the cut tool. operation im trying to do - i have 2 objects, i am trying to cut into the face of one, using the vertex snap to trace the other.…
I think my hand hit something, not sure.. But I can no longer select multiple edges in 3ds max 2010. For example. I want to select all the edges in the middle by clicking and dragging down like I used to. But it select nothing. I have to select each edge and ctrl+click the next. What did I do!? (This also happens when I…
i'm having a hard time unwrapping a model on my laptop. i dont have access to my pc. when i try to make a uv selection in the uv editor in XSI 7, it takes like 10-20 seconds to even make the selection. vertex selection in the main viewport also runs slowly. poly and edge selection are better but still a bit crap. My laptop…
So I have Maya 2015 and in object mode dragging over objects does nothing. Vertex and faces dragging works but object mode nope. If the object is selected by clicking on it and then I try and drag over it it deselects but if it isn't selected it doesn't get selected. It's as if dragging doesn't think i'm dragging over an…
I am new to 3dsmax and am working on the high poly spaceship tutorial. The problem I have is that when I select one vertex it automatically selects the middle vertex as well. When I turn off symmetry it doesn't do this so I know it has something to do with that. I followed the tutorial correctly and re watched the part…
I'm trying to select uv edges on my lowpoly model, but the option in the uv editor for selecting contour edges does not work on those types of models. It seems to work fine if you have an extra edge loop between seams, but otherwise it just selects everything. These models basically have the same uv map, the other one just…
Wow I had no idea this was doable in 3d max! And I realize this post is probably gonna sound really noobish for those who knew about this :( Its basically like silo/modo/nex with the mouseover highlighting of things, except if you enable the "multi" preview selection then it does all 3 component types, which means I dont…
In 3dsmax does anyone know of a script/process to select all the verts (in Edit Envelopes mode)that have weight to your selected bone? I use Skin Wrap alot and there are situations where either 1) I don't need a bone and it gets a bunch of verts assigned to it and/or 2) Verts are weighted to bones they are not supposed to.…