Hi everybody, I'm looking for a company or website which sells 3D second-hand software. Recently this is possible in europe but i can't find any websites or information. Especially i need 3D Studio Max ;) Greedings Maddin
I see that Vray works best when used with a node based type system like 3DS Max has. Other than 3DS Max, who has the best node system that works with Vray? Maya? Modo? C4D?
Hello, i'm currently learning 3D, and studying Zbrush. What other programs should i learn? I'm very confuse about this. For example, i know Maya and 3ds Max are good programs, but what is their usability? For rendering and animation? Sorry about this newbie questions.
Hi. I'm trying to create quixel textures for use in Element 3d. The problem is that when the charge in Element 3d does not look the same as in Quixel. Does anyone know how I can export them to achieve good quality? Thanks.
Our new website has been just finished. It's about 3D Architectural Rendering and Architectural Animation. Some our works have been uploaded. Welcome to look through www.frontop.com. Any comments and requirements are welcomed. ______________ 3d rendering/architectural visualization
hello, i've created a script for 3ds max. a batch export/render. i don't know if its usefull for everyone. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
I have an issue where the object disappears on screen using 3ds MAX 2015 (can't use 2012 version). I use the DirectX Shader and 3DS Max is on directX9. Any help is appreciated.
Project F is a MOBA-like game project focusing on top down ability combat. We are a group of passionate gamers voluntarily contributing to the project, with ambition of making it profitable in the future. Taking inspiration from Battlerite, HOTS, Fangs, Eternal Return and more, we believe in smooth combat enhanced by…
Hi all. I'm quite new to 3D, I stumbled into 3D in about September 2012 after finding a University of Reddit course on Game Art. So far I've bloody loved it and, without going into too much detail right off the bat, I'd like to try pursue it as a career. so I'm looking to progress and crits are greatly appreciated! To give…
Hi all 3D artists, Im producing a game prototype. I was shocked when getting quotations of 3D artwork and started to wonder if its possible to create prototype versions of 3D models at a lower cost? I believe most artists start from a low-polygon base model and then move to a high poly sub division for the bake/normal,…