Not sure if there is a thread on this but 3D Coat just got updated looks pretty neat
http://3d-coat.com/3d-coat-37/
A couple of the new things are a connection app to take stuff into other packages, Booleans upgraded, instancing etc...
Two things that caught me were "New Brush Engine" and "Speed up of Per pixel Painting", does anyone know what they've done to the brush engine? The one thing I didn't like so much about 3D Coat was the sculpting brushes, if that's been improved great news
All the best
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For those interested: it's a dynamesh++ for each stroke ! with enough res (and you can push it MUCH higher than zbrush) you can basicaly do anything if your comp can handle it.
BTW gif is slow not because performance is shitty but because I set a 5fps limit to recording.