So polycount has a new contest going on, PETROL/BLOOD, which I'm super happy to see and I'm really excited to see what folks come up with for their entries. While it is a 3D contest with a "next-gen" workflow type focus, and I'm not a 3D artist, I do still really like the idea that's driving the contest's focus and I think…
Hi, I am newish to Zbrush. I have modeled something and am polypainting some thin sketch lines to figure out where I want my shut lines. For some reason my lines are coming not smooth but rather dotted. On the same model previously they were coming out perfectly thin like pencil stroke on paper. I keep getting this issue…
Hallo people of Polycount! I've been lurking this forum for a few days and finally decided to join. <3 I'm 16 years old and I like to draw with an anime influenced style. I am new to 3d modeling [finally figured it out about a few weeks ago] and I've already fallen madly in love with low poly models. I will be putting up…
Greetings. I represent Liquid Petrified Studios, an indie game development team based in Romania (we had some American members some time ago) working on a FPS game based loosely on the Quake series and other competitive shooters. It's mainly multiplayer based and it has many features like the combos (think Mortal Kombat),…
i try to sketch with my tablet as much as possible but i really find it hard with the texture on the tablet. i don't know any other word but slick. with the rough texture of pen/pencil and paper i feel much more comfortable and get much better results. when i first got the tablet i thought it was just a matter of getting…
Hihi! I was trying to get information about a decent digital tablet because I want to add support for it in xNormal and also for a 3D engine and sculpting tool. Basically I need these characteristics: 1. 512 or more pressure levels. To control better the weight of the scultping/height, etc... That's fundamental. 2. Pen…
Very nice, daphz! What's it for? An actual project or just for funzies? I recently created a skin for the Mynx model from Quake 3. Please note that I didn't make the model, it ships with the game. I also created a breakdown of the process for the hair. I already posted it in the hand-painted thread, but since that thread…
Thanks threadlock, I appreciate that. That was a big purpose of the initial scribble, to give me a vibe I could try to refer to off and on while figuring out the harder stuff. Speaking of harder stuff, here's some more experimentation. It's apparently been too long since I pursued environments, and I don't know that I've…
i have been using the cintiq since the first release 6 years ago? 7 ? hell if i know. For me its a must, I cannot go back to tablet, and ive tried. Like i said many times on polycount. I use my 21 cintiq everyday, I paint and sculpt with it. Its cake, i do agree that the first edition cintiq would get scratches on it after…
This is interesting. To see someone who has such a great eye for detailed realism in 3D diving into 2D, I'm curious to see your progress. My personal advice on learning the fundamentals is something I usually have a hard time giving - since experimentation is always a benefit, but at the moment I'd say Linework -> Values…