About me: Hi, I'm ElvenSlayer. I'm a new solo developer looking to develop and release my first commercial game. I have been doing work in unity for a few months now and I specialize in the coding aspect of game development. I'm not going to lie and say I'm perfect and have all the skills to program the next Witcher but I…
Long overdue progress update! I took a break from this project to explore some other concepts and ideas that didnt all come to a full final project but I am back working on completing Gina. So whats changed? Well lots, multiple times. Firstly lets start with the body, building on the base I created in the original post the…
Here's my advice as an animator: This is too early to fully crit, so much of it feels wrong simply b/c it's not blocked out fully yet. What I would say to you as you continue is this: Keep pushing the heavyness of the sword to the outer limits, push it to the point where its stupidly fantastically heavy, and then just…
I'm also studying japanese in my spare time. I'd admit, its tough work going solo. By far the best piece of advice I can give is to not stop. If your serious about learning anything(especially a language) then you have to invest a lot of time. All of those links Yozora posted are great resources. Slow and steady is the way…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
Thanks for getting back to me, I'm not sure what you mean by "tint map", I've been bound by a deadline and I'm doing a project solo instead of as a team so I had a lot of work to cover and as a result a lot of it was rushed, I think the main problems with my environment were: 1. Tried to run before I could walk, I went for…
I got nuthin. I think what i create usually is "art," but i dont think i manipulate (or can, because of most of it is commercial) it to having the emotion required to evoke the viewer to feel something. I grew up a musician (musicist lol), playing my violin for anyone and everyone. I wanted to be an artist of music, so to…
Hello. me and a friend have just started fleshing out the idea. We're currently looking for a competent modeler that can do gritty, futuristic corridors, turrets, and other space based items. The work will be unpaid. Unless, we get to the point where we have something presentable for kickstarter and a competent team of…