There's a lot of reviews on youtube. Some people actually seem to prefer it, since it doesn't have the power/heating issues of the larger versions, and you don't have to make such broad strokes with your arm to cover the large surface area while drawing. I've personally been using a Surface Pro (not recommended), which has…
All of the art tests I've taken have been pretty reasonable as far as scale and time limits. I honestly dont mind too much, especially if it's a studio that I REALLY want to work for. Each test I've taken, I've learned a lot along the way so it's almost a catch 22. Yea, it's hard work and bites into your personal time and…
Deear polydsgcount I drinked dgreen beera and mi driunk as fock and im typingh likke is drank a LOT green beer ssis gross and in neeed to pee i hjpoe youre all as driunk as mee I lkove this forum its sofa king great it makes nme want to masturbate when ikm driunk i say focck a lot in muntereeall the chick sare fucknig hot…
Ergonomically I find laptops harder to work with. Your head tends to be tilted down when using a laptop, which can result in neck strain (I can't do it for more then an hour or so). A desktop allows you to arrange your keyboard and monitors at an appropriate height. Laptops are nice for travel, but I find they also tend to…
Hey, thanks for the input. I am already proficient with standard modelling in Maya. I know it's not ideal to have hard surface stuff in ZBrush but as I said before, I'm practicing to be proficient with that as well in order to possibly find a way to combine both packages into a faster work flow. I did mention I will be…
Yeah it's really a catch 22 situation; The guy regularly chats with major business both marketing, gaming ect. He's linked in everywhere in Liverpool. He said that he is going into a game dev cycle when he get's backing- talks are still going on. He doesn't have the man power so he'll have to hire a few people and possible…
Have to update with a new post :) Journal Update 2: Big Update! Been pretty busy lately, I put pause on sculpting to take an in-depth look at working with environments. I've been playing around with NDO and CGTextures to see what creating a modular environment would be like. I didn't take working with power of 2 sizes or…
Hello fellow polycounters! I need a little advice about making a big choice. So I'm about to finish a in-depth tutorial series which I've been working on in my free-time over the past 7 or 8 months, and I can't decide whether I should put it up on my youtube channel (I'm already a partner, so I could make some money, not…
Something bothering for the past couple hours. Last night I had this dream that my cousin (female, about 50 years old, 3 sons: 17, 20, 22) had some sort of cancer. I assumed in the dream that it was breast cancer. I saw her sad and telling something to my family (we all went to another cousin's house to have Thanksgiving…