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Tutorial advice...

polycounter lvl 6
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Fusobotic polycounter lvl 6
Hello fellow polycounters! I need a little advice about making a big choice. So I'm about to finish a in-depth tutorial series which I've been working on in my free-time over the past 7 or 8 months, and I can't decide whether I should put it up on my youtube channel (I'm already a partner, so I could make some money, not much in the short term though) and then sell the final result separately on like turbosquid or something. OR should I approach a tutorial distributor (I was thinking cgtuts+, cgcookie, or eat3d) and make a reasonable amount in one go, assuming they'd pay for the tutorial series up front. It'll be around 22 parts, about 30-40 min each, but I don't want to get into the specifics. Suffice to say, it's a pretty unique and challenging subject matter (kind of intermediate-advanced) and I'll bet a lot of people would want to watch it. Another alternative I've seen is cgcircuit, which is kind of an in-between of the two options I mentioned before.

I really need a second opinion before I make a decision about this. I've spent a whole lot of time preparing it, and I don't want all that work to go to waste. Thanks! :)

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