Hi I was wondering wich for you is the best tool to approach the uvmapping texture seams , so far the biggest problem to me is to make perfect seams on a texture when I have separate uvmap coordinates pieces .... So it would be easy for me to use the clone stamp tool directly on the model from Photoshop , but I dunno wich…
Hi guys! I really need your help on this matter. What would be the best spec of hardware in my limited budget ($1000-$1300)? I use ZBrush, 3dsmax, Maya, Photoshop, Marmoset etc.. I will be working on my portfolio to get a job in the near future. I want to sculpt high poly mesh without any lag in zbrush. Ill be waiting for…
So I need to rig up a human heart, the animation is relatively basic, but I'm not sure about the best way to go about rigging it. I thought i might try something using clusters, but I figured I'd ask here to see if anyone's done it before. It's going in to UE4, if that makes a difference. Thanks!
Has anyone had the chance to spend some time with this one? It's suprising very good. Not a kids game at all really, far too complicated and deep for the tots, but something you could certainly play while they're in the room no problem. It's basically a Sims/Animal Crossing/Harvest Moon type affair where you grow a garden…
Hey all, this question is for all the seasoned freelancers on Polycount. I've been freelancing for a couple years now with moderate success, but I still haven't landed on an ideal method for receiving payment from international clients. I'm in Australia so most of my work comes from overseas, for some clients a direct bank…
Howdy Folks, It is with great pride and pleasure that I announce!, iPisoft Mocap Studio Express for Kinect has been nominated for "Best 3D Application of the year." Please vote here for iPiSoft Mocap Studio. http://cgawards.3dworldmag.com/ Click on the 3D application of the year button, then iPiSoft is the first choice.…
I have heard good things about vray bakes, but don't know a lot about it I generally use xnormal, but was curious what everyone else was doing. my issues with AO bakes are that often they are a lacking the finer details. If you add a ground plane then you get a bit more, but then its a very top down directional bake, which…
Autodesk continues it's check writing habit with it's latest one for the purchase of Illuminate Labs. Not sure who they are? They provide a lighting solution for video games as a middle ware solution. Basically you buy this, and drop it in your engine and you got some rocking lights. A few games you might have heard of…
Hello all, So one thing that I don't really understand to much is how to make skies for games. I understand some of the techniques, but was wondering if anyone else has some good techniques to make them. I have followed the 3dmotive free tutorial on sky domes and they do look good. I have also looked at the one here on the…
I'm working on a project that shows off a great deal of terrain. Because of this, I feel it is in my best interest to purchase a procedural terrain generator. The highest quality I have found has been by World Machine. However, if I purchase World Machine - I will need to also purchase a Unity Plugin so that I can use a…