I got a chance to play with the Nikon 105 VR on a D700 the other day, if the 60 is anything like the 105 you'll be very happy. I was really shocked at how fast the AF was.
Modo 501 has arrived! :) Has anyone had a chance to mess around with it? Any first impressions? I'm trying to resist just purchasing it because I'm a bit poor atm... though I'll probably give in sooner or later. From what I know it has a some new features that may prove useful to us as game artists: 1. Smoothing Groups are…
She gave Just Dance a 7/10. Contrast to Metacritic rating of 48/100. She gave Dante's Inferno a 6/10. Contrast to Metacritic rating of 75/100. HMMM. :poly142:
Let's say I have a unique large rock asset, 3 x 4 x 6 meters, but the texel density is 1024px/meter. Should I use UDIMs? Should I make one huge texture (10k x 10k or something)?
Note, the Dynamesh number is relative. It depends on the size of the subtool. Small subtool at 100 dynamesh would be totally destroyed. Whereas very very big subtool dynameshed at 100 might still be too dense.
[ QUOTE ] Cannon (10D not eos 300D) [/ QUOTE ] I have the EOS and it rocks. With the 10D, you pay several hundred more for a metal frame and a handful of features no casual camera user would miss.