Here is some information about megascans from another thread: It depends a little on the resolution: for an 8K material with 8bit maps and 32 bit displacement/bump it's around 350MB per material. An object scan with 8K maps (+32 bit displacement) and ztool, highpoly and LODs is 700MB. Around 80MB per material for 4K, and…
Two months of work seems like a really really long time to build this. For being inspired by Flotsam,the colors are really lifeless and somewhat flat. Nothing really contrasting and little to no focal point. You have some bizarre lighting/shadowing going on and your mountains in the background are reading as untextured…
actually the reason why dinosaurs reached such huge proportions is something called "vicariance". when the super continent started to break up in the mid jurassic and formed separate continents, different eco systems were formed, in addition dinosaurs were able to evolve separately from one another. In the areas where…
Looks absolutely wonderful. Maybe it's just me, but the trees look a bit thin and dead compared to how full of life the rest of the vegetation is. Some more leafs might help. The carousel is too clean and shiny. For the plants to grow that big would take quite a lot of time. Weather and animals would leave some kind of…
Yeah hydrogen has a lot of problems in its way, not the least of which is its low energy density. In order to have the same amount of energy as a tank of gasoline, it has to be compressed to something like 15,000 atmospheres. Just look at it wrong and it will blow up. Then take into account all the energy you used to…
Dont buy anything in Akihabara. It's a tourist trap and expensive. Though, I suggest you visit Super Potato and the Trader shops. They're not on the main Akihabara strip, you have to go back a block. Go to Nakano instead. Go to the Nakano Broadway and you'll find tons of toy shops at the very end for great prices.…
I made a quick shrine stone, added some vegetation and details here and there and played with the post processing a bit: Next, I'll add some other camera angles to push me to add details and storytelling elements and try to make this a portfolio piece. I feel parts of the house like the ladder and the railing still feel a…
Heya! This is my first time participating in one of thsese as I've always just missed out on the previous ones, but I'm excited! I decided to go for the stylized environment, as I've been wanting to practice my skills with similar artstyles for a long time, and it gives me a good reason to get better at UE. This is the…
Hello everyone! Here's my latest ue4 scene based on the topic "The First Snow"! The scene is made in Unreal Engine 4. I made the initial concept in Blender, which I later exported in Unreal as a blockout. https://www.artstation.com/artwork/GaDrB3 --- Original post / WIP --- I'm currently working on an environment piece as…
Orcari games is looking for a creative environment artist to develop stunning natural biomes targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key. Requirements: * Portfolio containing…