Finally have some time off work, so I started on a character project. I wanted to pick up a few new tools, and push for photorealism in UE4. I am building a 1920's Empire State construction worker. Started by blocking out body and a placeholder face, just as a frame to build on. Experimented briefly with cloth in Blender,…
substance painter 2 crashed while I was painting some color and Opacity in the blended alpha mode. The project does not open now. is says... [ResourceExportPreset] Failed to load export preset 'Additional maps' [Invalid binary data] [ResourceExportPreset] Failed to load export preset 'Amazon Lumberyard' [Invalid binary…
CLOSED. Thank you for every applicant's time and efforts. At this point we have decided on an artist to work with. -- We are in late stages of developing our VR game Eye of the Temple (trailer 1, trailer 2, Steam page). We are seeking a character artist who can design and illustrate an adventurer character to be used for…
Torn Banner is seeking an absolutely phenomenal Senior Multiplayer Level Designer to help drive our level design efforts in our super secret unannounced Unreal 4 Project and future projects. Our ideal candidate possesses a mastery of multiplayer map design and layout, with a deep understanding of the relationship between…
Hi, every one! I wonder if there's a circular constraint. I saw kind of it in UVLayout. I have an issue with a shel of a screws. As just unfold as well as optimize just spoils it. I apllied some constraint but in further iterations of unfolding it just rotate it clockwise or reversed diraction. I hope there's such a…
I need to make a quick animation for my class literally due tomorrow, and something I'm really struggling on is animating the wheels. I am natively a blender user, so what I'm used to is, having a constraint that allows the wheels to automatically move with the body of the car. In Maya I used an expression to do something…
Now you can get most of the sets for less than a key. The VS set worth 10 times that amount. I think is basically the rarity of an item makes the value. If there's only one mythical in the chest, then the mythical would be worth a lot more than a key. If there was a legendary, all other items become very cheap (even…
Hi! I think Subd modeling is an important skill to have. It's relevancy for a task depends on the specifics, one consideration being iteration speed/flexibility. For an organic subject, sculpting might be a more fitting way to control the vertices (however Subd modeling might be used for creating the base). Aside from the…
Hi, I’m a student. My goal here is to learn what I can, collect feedback on anything from anatomy to concept. I realize it might be too early in the sculpt to really give any feedback but I’ll add progress quickly. The first post might be a little extensive so please forgive me. I made a few quick grab brush pull concepts…
Hey everyone, Some guys that I help with their game every now and then asked me for an inventory screen, and I've decided to make a Starter Kit off it instead, as I know this kind of Inventory feature is a recurrent question and would be a nice addition for the community. And it's now finished and ready for download!…