So I wanna do animating with 3dsmax, using a existing rig from the standard c_arms/c_arms_citizen. I want to be able to experiment and make animations for a ghost rider melee mod I'm making so far I've gotten base down. I had a friend that was using bipeds as a rig they had gotten from some one. I've heard the workflow…
I started doing 3D back in 2013 but only got serious with it in 2014. My biggest challenges are quite odd.I've already done five art tests and 4 of them turned successful,but companies always rejected my applications because i have no diploma and live far away in Africa. When i started doing 3d modeling i had the crappiest…
I'm just wondering if some of you have the same issue as me with Max2012. (it worked fine in 2011) I set up a keyboard shortcut for the TV element mode toggle... but for some reason it doesn't work in UV edit window. I already try with toggling "Keyboard Shortcut override" to no avail. What i noticed on the other hand, is…
@TeriyakiStyle I have to thank you! I was still using Maya 2013 and your post inspired me to upgrade to 2014 and I'm so glad I did. The crease tool is so intuitive my only regret is that I didn't upgrade earlier. @FlashL Very inspiring high poly model considering it looks like you've modeled it strictly within one…
Okay so I have been using UDK June 2010 since my schooling days, decided to finally switch to last months release UDK August 2011 finally. Well took one of my old school projects to just test to make sure everything works the same, ie so I don't need to modify my workflow to much. Everything has been fine so far but I ran…