This is a great thread, lots of stuff I didn't know. commander_keen would you mind explaining the math and/or process behind the lightmap modulation? I'm currently coding my own pixel shaders in Unity for the Sidescroller challenge going on right now and I'd like to be able to do more than just multiply my lightmap on top…
Ronin were samurai who had no master, they weren't necessarily rogues. Yes, ninjas did ignore the Bushido code (a code btw which didn't really come into existence until the period when samurai were becoming obsolete) which is what made them rogues, and the big shots in power did hire them to do dirty work, which is what…
Nope, that sounds like a pretty good method. So I guess you can get all objects, then use the listHistory command to find out if there are any polySmooth nodes. If there aren't any found, just call the polySmooth command for that object. It should be pretty straightforward - here's some example code (not 100% guaranteed to…
Come Join Team Orbit-Neo Cairo Orbit Wars(UT2k4 mod team) Interested in making a sci fi action adventure first person/thirdperson shooter MMOG RPG? Then this is the team for you! Hi My name is John Inman. I was just going through the forums here and I noticed they have a mod team recruiting section. It just happens to be…
Hi I am wondering if someone could help me with whats going on below. The model on the right is the model from Zbrush I exported. I started with a shape in Maya goZ it to Zbrush, sculpted a high poly, then duplicated, and projected etc. I exported both Hi and low from Zbrush to bake my normal in Substance and texture. I…
Yeah, I can see where that feeling comes from. A lot of pipelines today optimize for scalability and consistency rather than uniqueness. Procedural tools made production much more predictable, but at the same time they tend to converge toward similar visual patterns. At the same time though, I’m not sure the material side…
I haven't downloaded the file and looked at the code but I'd suggest that you try doing the same functions as separate nodes rather than by using a custom node.
Seems like a Shelf button would be the best way ;) Whargoul's idea is a solid improvement though, a more generic scriptJob that queries a specific custom attribute is much more flexible than a hard-coded one, and allows multiple of these "master control" objects to be used without writing more than one script. You could…
There's nothing wrong with your code because it clearly runs and does what is asked of it. It's possible there's a problem with your approach and you've had suggestions on alternative means of achieving similar results but since we don't know what the intended purpose is nobody's going to be able to give you a best method.…