✨Honestly, seeing people use Smart Viewer Pro in their workflow is amazing. Thanks for the support! Just a quick heads-up: 🚀the 50% off deal is gone in 4 days, so don't wait too long if you're interested.
I have no idea what you're talking about. If you knew about British tanks, you'd know that insignia was hap-hazard among British Tankers. Often tanks would have no insignia at all, sometimes it would all be present and correct, sometimes it would be full of graffiti. Check spoiler down below:
@Praetor187, Torch. Thanks a lot guys :) @Jon Mills, was just looking at that last night, fucking amazing redesign. -Also tempted to redesign the back a bit after a friend said it looks like a TMNT from the behind... haha. Gas tanks anyone? It seems every character like this has a gas tank on the back with tubes and shit.
Hey guys, I have created a big list of items that I want to model in order to give myself some practice before I go into 3d sculpting and poly painting, and I was wondering if I could have assistance with a few things. Propane tank (low-poly): Questions: 1. For an average game engine such as the Source, Unreal, or…
Hey guys, I’ve
recently been using Zbrush for few days now in order to learn the basics of
sculpting. This way I started creating a sci-fi tank as a training session. But
I recently came across a problem regarding my workflow. Let me describe what I did
first: - High
poly Sculpting of the tank with Zbrush (2.2M Polygons) -…
Yeah that movie gave an odd impression for sure but I am talking more about art style the games pretended to be "photo real" starts to give you. Certain detail fatigue you eyes are getting . I blame too much of procedural approach and increased sampling in PBR shaders. Few years ago the shaders looked like what Substance…
Thanks for the vid, I love listening to lectures like these while coloring : D Anyway, I haven´t moved on with the snail yet but I´m going to make him smaller and fragile. There´s still too much tank left on him, hehe. I´ll keep your cloth suggestion in mind ( I keep skipping details like these...) so thanks! :) *edit*…
Hello, everyone! I create some low-poly 3d-models for Turbosquid. On this thread I want show renders of my military models. And now my new 3d-model of Ukrainian main battle tank T-64BM "Bulat". More images and info you can find here:…
Hi guys, So, I'm having a rocky, desert environment with a tank. I want there to be an ambient particle system of some sort to show dust in the air. Also, some dust coming from the ground as the tank drives would be good too. I don't have any plugins. Are there some useful tutorials anywhere I could use? Most of the ones…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…