So, I have a character I'm exporting to md5 for an iPhone game. The entire mesh is FK except for the legs, which are IK. All the animations look correct in max. However, some of the animations don't make it to the md5 in tact. In some of the animations: standing attacking getting hit The legs don't move. It's as if the IK…
I'm just wondering if some of you have the same issue as me with Max2012. (it worked fine in 2011) I set up a keyboard shortcut for the TV element mode toggle... but for some reason it doesn't work in UV edit window. I already try with toggling "Keyboard Shortcut override" to no avail. What i noticed on the other hand, is…
@TeriyakiStyle I have to thank you! I was still using Maya 2013 and your post inspired me to upgrade to 2014 and I'm so glad I did. The crease tool is so intuitive my only regret is that I didn't upgrade earlier. @FlashL Very inspiring high poly model considering it looks like you've modeled it strictly within one…
What is new in version 1.14 Added: - Step Build Geometry Step Build Geometry recreates the Step Build tool in PolyDraw panel introduced in 3ds Max 2010. Unlike the Step Build tool in PolyDraw panel, the Step Build Geometry works with miauu's Work Plane. With Step Build Geometry you can build and edit a surface vertex by…
We are looking for a 3D ENVIRONMENT ARTIST, with experience in Autodesk Maya 2010. Please see www.rampagem.com for more information about the team and the project. [ame="https://www.youtube.com/watch?v=yTRA7ezuanE"]Rampage M pre-alpha footage December 2012 - YouTube[/ame] Due to the nature of this project, we expect you to…
Hi! :) I've seen in 2014 and in 2017 (I didn't know it till now :'( ) there was a fan-made creations's official contest about the League of Legends universe which had several categories and was hosted by Polycount! (Riot will explain it better than me ;)…