Hey guys, I've been making single tiles, but are nearing creating my first wall and a 3x2 tile set. Normally when making single tiles, I: -create a 128x128 box in 3DS Max, -lay out the UVs and -import it into ZBrush as .obj for sculpting, -create normal map in Zbrush -export high poly into Mudbox for painting (I try to…