Just dumping some mockups for a small little indie game my friend and I are making. It's a city building game inspired by Dwarf Fortress. In fact we wanted to make a much more casual Dwarf Fortress that was easy to get into but still contains a lot of depth. Critiques are very welcomed. Sprite wise I'm still trying to…
A while back I wanted to redesign Snow White with the idea that the Dwarfs were like the Dwarfs in LOTR and made her armor in order to protect herself. I had my first try a year ago and was not happy with the results so I decided to try it again with a hand painted style! Hope you enjoy! You can view it in Marmoset Viewer…
Hi! Sure, you can swap/modify the low poly as you like - reminds of LODs - but be aware: As the normal maps' function is to compensate for the shading-difference between highpoly and the mesh that was baked to, the greater the shading-difference of shading of the mesh being used and the mesh that was originally baked to,…
Greetings. I'm starting a new personal project this summer and I figured I'd make a thread to track my progress along the way. I'm looking to recreate a scene from Mos Espa. Here is my target image: Here is the progress I made tonight. This started as a test to see what I could achieve in a few hours without really honing…
Good evening dear friends I have an idea for a new, interesting and rare computer game and I am looking to recruit a team of developers, graphic designers, etc. to build this game. I am looking for unpaid volunteers to make this game Is anyone willing to take up the gauntlet and help me with this? Note: I am just the idea…
Hey Zetheros! I was not aware of this character guide. I see it has a lot of good tips, especially about the gradients and values, color mixing and how they divide the color palette into big, medium and small! For some reason I've only thought that way about shapes and not colors and values, but it makes so much sense!…
Some character sculpts from the game. I was responsible for creating the library of human, weapon (including siege weapon) and animal assets. As we were a small team, I was also responsible for some of the UI icon/portrait work as well as post processing effects for the environment. Each in-game character ended up being…
I think from the waist up he's looking pretty ace, but the legs are definitely those of a dwarf. I sort of assumed it was supposed to be a dwarf soldier when I saw the first post. If you imagine someone being super flexible and kicking straight up, their foot is going to be above their head, even on beefy guys. This fella…
We are The Creative Assembly, home of the multi-award winning Total War series, and a brand new Alien title for future generation consoles. We are looking for a skilled Marketing Artist for our AAA Alien project on a fixed term onsite contract in our SE England studio. Position Overview We are looking for an exceptionally…