you probably want to tone down any harshly contrasting pixel lines for this res. There's no filtering on the DS, and you may well find that your details scintillate badly as the camera moves, turning your tank into a flickering mess. A non-filtered render may suggest some of this, but emulating the lit DS screen would be…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead 3D Artist to join its studio in Montreal. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Lead 3D Artist to join its studio in Montreal. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and…
First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other…
CLOSED Hey everyone - thanks very much for the interest in the project... however, we have already found someone for this role! We may hang on to some of your names / portfolios for future jobs, though - you all are super talented! --- Quick Summary --- Goal: Define an art style for a real-time 3D game Input: Description…
EDIT: I rewrote this first part for clarity. If you are a beginner and you are watching a skilled artist draw, you will probably notice that they are skilled at creating depth, yet they are not using complex perspective construction to do this. They are just freehanding and drawing as if they are almost 3d modelling.…
Hi everyone 👋 I’m sharing this environment piece I’ve been working on and would love to get some feedback from this awesome community. 🔗 ArtStation Link: https://www.artstation.com/artwork/98dZER 🎨 About the Piece This is a stylized coastal outpost environment created for real-time in Unity. The goal was to capture a…
I'm not sure what it is, but something about the mouth (maybe the shape) seems off, or a bit weird. Edit: As it is right now, the mouth reads like he is crying or sad. I think the second reason it looks off is how the fold in the cheek(not sure what it is called) is very straight (you can see a very defined triangle from…
Wow, that's a great reply,thanks. Yeh I have to hold my hands up, I definately could have taken longer optimising the low poly ill take some time and work on that a bit more. Ha! I knew someone would pick me up on the spec map. Yeh they are definately my biggest weakness. Ill give it a fresh shot 'from scratch' (pun…
Really great work. Proportions and anatomy are really really good. Specially like that you didn't make a girl with huge boobs and barbie-like proportions. Needs a bit of definition on certain areas (elbows for instance) if you're going for a realistic look. The mouth, specially the corners, is a little off, but I kinda…