In continuing my journey to get reacquainted with creating 3D Assets and building my portfolio, I am going through the previous Monthly Environment Challenges. I chose the revolver from Challenge #48. (I'm not sure if I'm supposed to add to the original thread or make my own. I thought I should make my own so I wouldn't…
thanks, lets say I enjoy a challenge ;) I'm working on an efficient method of "rationalizing" any poly shapes/edge outlines etc so it doesn't break other tools (First rule of Tools, Artists break everything! ;) ).... you could just union them all to get a "bounding" poly but then you can't have holes. Max sdk has a built…
The problem is that people always go for the easiest / cheapest way - "Foo strategies" even if it makes the game trivial and less enjoyable for them. As i previously wrote as example; If I give the players a weapon that is better than anything else and their game loses all challenge and gets very dull and boring as a cause…
Last week me and three of my class mates went up to SOFE (School of Future Entertainment) in Karlshamn, the occasion being that they where hosting the anual "24 h game concept challenge". Also, the students of SOFE where showing of their entries in GCC, The Game Concept Challenge, and many of them where quite impressive.…
I think that if there is an official challenge out by Valve, and if we really wanna show up in numbers as the polycount community, it would be worth postponing for a month. Splitting interest with 2 competitions might be a little tough to handle for collabs and other group projects. That being said since it is unofficial,…
lol, i really dont care about it mathemetically being is perfect center. i usually get it looking good eyeballing whether it is hard surface or organic and thats all that matters. you say my method is less freedom, how so ? it was a simple topology edit, not much to it really. now, if i was doing something scientific with…
Okay, So when somebody reaches a "skill plateau" I assume that they have exhausted all creative, skill base, and technical know how they have. Sort of painting themselves into a corner because they have reached a certain peek of self awareness and are hungry for new ideas to balance themselves back out. So taking a quick…
That was a very lengthy introduction - but I thought it might be a good idea to sketch out what I plan to achieve, since the field of 3D art is a very wide one and not everyone has the same goal in mind. Here are some things that I´ve done so far, that you might see where I stand today: Ive done some of the basic 3Ds Max…
Yayy, I think iam quite happy to say that iam pleased with the result and can finally submit :) Here are the final renders for Ravan/ Ravana About Ravana : Beauty Shots : Some Additional Images :) and a turntable : Softwares used : Autodesk Maya, Zrush, Substance Painter/Iray for render and finally Photoshop This is has…
Voting is OVER. Please wait while we get the artist's approval to use them. * Same deal as before, folks. We the community as a whole will decide on what will we be working on for this month. * Anyone can participate in the voting process, even if he or she doesn't participate in the Monthly Challenge itself * You can vote…