I agree that it is a simple enough model, however I took a risk in relocating to CA to get a job in games that has not panned out yet, am living off savings and bought a ZBrush license. The vast majority of studios seem to use either ZBrush or Mudbox (or highly value such knowledge at least) and I therefore insist upon…
This originally got posted just before the boards went down, so here it is again. A bit of round-robin painting action between Jeff Parrott, Ryan Hastings and I. We each (photoshop) painted for a few minutes (10-15) and then handed it off to the next person, which went on for a few rounds. Just so you know, Hastings is a…
I think its about time to post my latest 3d project. Lufia was the concept i had for DM3, but i never got past the start i made. Ive been tweaking for some time now. The overal shape is there, but she still looks really weird. Trying to go into more details now that i have the basics down. fl = focallenght (zbrush) The…
Reaper is great and free/small donation. Generally people seem to be saying it's the best of the free stuff. www.reaper.fm/ If you're just starting out with sound design then you need to study synthesis and sampling. There's a lot of free vst plugin instruments out there, so just get messing around/playing. Microphone…
Here's an M2 mounted on a standard pintle mount. Notice that the rod and the support are both a great deal larger than your version - the post should be about the same diameter as the barrel sleeve. This link, http://www.globalsecurity.org/military/library/policy/army/fm/23-27/Ch3.htm, is to a training manual about…
Hello. I made some test bakes for my Zycomm FM:26U radio. 6.297 triangles: Tip to get better highlights inside Toolbag 3: change the reflection type to blinn-phong. Plug in the normal and AO, place the AO in the albedo slot as well, set the spec to +- 0.3 and gloss to +- 0.2 (just play with the values to make it look…
Yeah surfing is the shiz. I spent 8 months in FL at the Sebastian inlet doing nothing but surfing, working part time, and partying. I probably should have been studying art or something then but I wouldn't trade it. Had to move back to CO once the real heat of summer hit. Been back a couple times since. I wouldn't mind…
sigh, no recognition by the boards that today is my bday. [edit]appears there is now a cake by my name[/edit] 26 now and about to start my life over. going to graduate school this fall for figure drawing and game art. my girl has left me(earlier this month, would have been 2.5 years together next month) and is going to…
I get this Error with 1.7 in DDO when creating a new project, right after it's created the curvature map and while making a map called "mn-Fm-dtmu". Error occures ONLY if the project has a color map! Without it, everything works just fine. EDIT: Seems that the generated ID Map does not have a Layer called…
here is what i use make a circle from the selected verts. import maya.cmds as cmdsdef spherify(): '''spherize from 3ds max''' sel = cmds.ls(sl=True, fl=True) value = cmds.polyEvaluate(bc=True) value = [abs(v[0] - v[1]) for v in value] value = max(value) / 2 deform = cmds.sculpt(sel, mxd=0, oc=True) cmds.setAttr(deform[1] +…