Hello all. I've been frequenting this site for quite awhile and I feel that you can give me honest feedback on my portfolio. At the beginning of the year I had gotten an interview for a temp job at Avalanche Studios but botched the art test and wasn't hired. The problem I've been having since then is that I have been…
Greetings fellow polycount members and potential employers! My name is Roman Masalov, I'm a freelance concept artist and illustrator with 7+ years of experience capable of wide range of work: from character and creature design to environment and props design, using both 2d techniques ( painting, photobashing) and 3d…
shrew81 - Eh, I tried to make it work but with the time constraints I decided to cut it out and just go with the mushroom theme, but seeing as how I didn't even complete the challenge I should have just finished it :P Oh well, another idea I'll inevitably use for something else :D Nice finish though, my only crit would…
If you want to challenge the fact that Half-Life 2 is a service, not a piece of software, you're going to have to accuse the entire software industry of fraud. Think about it. Also: Any arguments that Vavle dispensed "vigilante justice"-- ie. you cannot commit a crime in order to right a crime, is assuming that Valve even…
With this project, I challenged myself to create a game ready asset. I created this axe using Maya, ZBrush, Unreal Engine 5, and Photoshop. I am super proud of how this turned out, I worked super hard and I think it shows! Original concept by Alexandre Caodou!
After the most recent concept challenge over in the challenge forum (which needs more people, btw!), i realized how much i enjoyed reinterpreting concepts. don't get me wrong, i enjoy making concepts 'ex nihilo' plenty, but there's a special kind of joy and challenge in reinventing or reinterpreting an existing one.…
As you may have noticed, we've reordered things a bit here. If you take a look at the main page you'll see some stuff is a bit different. We wanted to make sure everyone was aware of everything going on here, and that means 2 relatively new sections of the forum. We've taken contests and challenges out of 2d/3d and added…
Hello everyone, My company is planning to get their foot into the industry, we will be hiring people to create game for us and and launch some 3D online challenges. I am an extreme newbie when it comes to Game Art, so I do not really know how technicalities work. Can someone tell me, how can I check if the work that we got…
Hi folks, I'm trying to get the finishing touches complete for this piece done, and I would like some feedback on the texturing and lighting. This was an entry for the Beyond Human challenge a few months back, I have my WIP progress there: https://www.artstation.com/contests/beyond-human/challenges/30/submissions/21739…