The consensus on that seems to be that Max is better for game art and Maya is better for film and animation, then I'm hearing very conflicting replies about blender "sucking" then being "better than both" Quick background: Video Editor / Motion GFX artist with AE have modeled and textured models in Wings3D and Metasequoia…
Today I downloaded the Suite and unfortunately I came with an error that has the name of "Crash and date I try to open" it always comes with a different number of error, see the print I took the link below. http://prntscr.com/i3pv9r after I put in the "Yes" that translating to English is "Yes" (I am from Brazil then it…
Project introduction: This thread will be a place for documenting the progress of one of many cubes I'll be making in the coming year. Critique is wanted. If you see something that should not be there, or maybe something that you believe should be there but is not, please say so - even if I've written about it in the short…
Hi there we run a YouTube channel and are looking for someone
who can do a fully rigged model compatible with unity3D. This is for body and a
facial rig. We’ve made a post before and found great people but nothing that
felt perfect or right for us. We want our avatar to maintain the cartoony / Anime aesthetic
it has here:…
First time posting my WIPs here so a little nervous, I'm currently working on my folio and found a cool concept by Hunter Bonyun for a mobile game called Saber's Edge that I wanted to make. Been working on her for a while now as I've also just been finding my way in ZBrush, so far I'm really happy with it, and intend on…
Check out the corner options: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/3DSMax-Modifiers/files/GUID-05788689-F347-4B90-96B1-530EAAEC4A2B-htm.html
Because in Maya (and most other software) the "space" is an illegal character, you can't even name anything with a number as the first character: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Customizing/files/GUID-2D9A00AB-05FD-486B-A510-22C7F02FC5DE-htm.html Same with…
http://www.gamasutra.com/view/news/115108/Survey_Modern_Warfare_2_Loses_Brand_Awareness_Without_Call_of_Duty.php Anyways, the multiplayer at COD XP was really fun. While it would have been cool to see a bit more deviation from Black Ops 3, all of the gameplay elements feel super solid. The weapon and sound design is great…
Here's a little diorama piece I've been working on for some time... And a quick process GIF here: https://cdna.artstation.com/p/assets/images/images/007/239/056/original/alex-monge-diorama-gif.gif?1504699692 Hope you like it! This is my first post ever in Polycount. I've been following this community from afar and it looks…