Gollum Model Gollum in Blender , Sculpt and paint in blender, retopology Zbrush, Render Cycles. Tutorial-How to make a Gollum in Blender 2.72 : http://skaldy3d.wordpress.com/2014/11/25/gollum-tutorial-how-to-make-a-gollum-in-blender 3D view: https://sketchfab.com/models/6e7e0833dd1543ce8f5ae65684473562 Download full scene:…
To learn High to Low poly Modelling i am follow the knife tutorial from CG Tuts but when it comes to baking out the normal and AO i get this Whats the problems and how can i fix it? Link to the part of the tutorial im on…
thanks for your good answers i had another question: what about selling modeling tutorials?for example i deside to record a tutorial modeling a helmet in rainbow six exactly the same! can i make a tutorial about how to make that and then sell it online?how copy right works in this situation?
Your proportions are way off and like Panda mentioned you will need a high poly model in you want to make high quality weapon models. Take a look at these tutorials: https://www.artstation.com/marketplace/p/XGGA/handgun-for-video-games-tutorial-complete-edition…
All you need is this tutorial by Tim Bergholz https://gumroad.com/timb Its creating a AKM assualt rifle, he talks you though the whole process and its only $35. I watched it as one of my first tutorials and most of what i create today is based off of that one tutorial.
I created another quick tutorial for everyone. In this tutorial we'll cover how to make really nice naturalistic foliage wind and as a bonus I'll show you all how to modify vertex normals through a material in ue4. You can check out the tutorial here: https://www.artstation.com/artwork/ngQa9
That is an excellent tutorial. Also, it seems like the tutorial image on your blog is very very small... Something seems to have gone wrong there. Now I want to go and make some trees :D *edit* Only request would be to get the tutorial image slightly larger since the max screenshots are tiny
Hi been a while since the update here are some images that we posted recently on indiedb also there is a walkthrough of how we make our assets in the game. You can find the tutorial here: http://www.indiedb.com/games/acaratus/tutorials/acaratus-tutorial-asset-creation I welcome all comments =)
I think what's being suggested here is covered in this: http://www.3dtotal.com/team/Tutorials/2d_custombrushes3/2d_custombrushes3_1.php These may also be helpful if you're really new to custom brushes: http://www.3dtotal.com/team/Tutorials/2d_custombrushes/2d_custombrushes.php…
I've tried to get a job in the gaming industry but they don't want people from VFX. Also, learning online is not always the best as you don't know how qualified the person doing the tutorial is. I started my YouTube channer after seeing a guy explaining the proper modeling technic for intersecting two cylinders. His method…