Home 3D Art Showcase & Critiques

Gollum

polycounter lvl 4
Offline / Send Message
Skaldy polycounter lvl 4
Gollum

Model Gollum in Blender , Sculpt and paint in blender, retopology Zbrush, Render Cycles.

Tutorial-How to make a Gollum in Blender 2.72 : http://skaldy3d.wordpress.com/2014/11/25/gollum-tutorial-how-to-make-a-gollum-in-blender

3D view: https://sketchfab.com/models/6e7e0833dd1543ce8f5ae65684473562


Download full scene: http://www.blendswap.com/blends/view/76602




gollumday.jpg


some captures for the tutorial .

image_05.jpg



image_10.jpg

image_16.jpg



image_23.jpg


References: The lord of the rings.

I hope you like it.

Replies

  • Crazy_pixel
    Options
    Offline / Send Message
    Crazy_pixel interpolator
    Gollum is always a very interesting character :D

    In my opinion, you should take a closer look on his anatomy and your texture work. For example his skin color is very uniform and looks like plastic.
    Are you using more maps or only a diffuse map?

    The ring is really nice :thumbup:
  • Skaldy
    Options
    Offline / Send Message
    Skaldy polycounter lvl 4
    Thank you Crazy_pixel for you comment.

    Yes i used desplaza, bump, and Ao for texture, but yes as you say the hands need more variation of color and the sss could be better.

    Thanks and regards.
Sign In or Register to comment.