We are looking to hire 1 to 2 part time artists who can help us from concept to completion (in engine 3D models textured w/shaders) on a number of building and environment props. The game is fantasy themed and styled, think Genshin Impact but with a westernized approach. Examples will be provided. Please only apply if you…
Hey all. We are looking for a highly experienced renderer who is capable of rendering physical products for a board game Kickstarter. Please only people with experience and work that is similar to show, apply. We need the best quality, if you don't have the best quality, I won't respond as we get too many applicants…
Hi everyone, I've been wanting to pursue an art career my entire life but never had the confidence to do so. I've applied for jobs and been close to getting some, but each rejection has made me wonder if I should just give up? Anyway, I haven't and I'm still trying to improve my skills in this competitive industry! I'm not…
XR Games (based in Leeds, England) makes Virtual Reality games for established IPs. We make both mobile and console VR games. Our goal is to maximise the value of our prior work experiences to efficiently progress game concepting, design, production and testing. The Role We’re looking for an experienced general 3D artist…
IMPORTANT INFORMATION: Job Type: Studio Pay Type: Salary Current UE3 / UDK Version: May 2011 3D Modeling Package: 3D Studio Max 2010 Digital Imaging Package: Adobe Photoshop CS3-CS5 Company Website: http://www.spiralgamestudios.com Apply Now! REQUIREMENTS:* Resume / CV. * Strong portfolio. * Attached samples. * Hard…
Hello and Welcome! About the Project: This project is a long term position. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person/First person, and gruesome. The target audience is set for 17 and up. More information is given…
Greetings everyone! This thread is inspired in part by another thread I've found here but also by my general career situation for the past 18 months. I've studied Game Art and graduated in 2018. I haven't yet applied for any studio position which has in part to do with my living situation but also because at the time of…
Threewave Software will be at the Montreal International Game Summit this year. If you happen to be in the Montreal area and are interested in moving to Vancouver, British Columbia, come down to the convention and meet with our Director of HR, Kathy Gibson. Threewave Software is the premier video game development studio,…
I'm doing curvature bake from a lowpoly mesh. Obviously, this results in a 1px wide curvature lines being left at the seams, since nothing like curved chamfers exists on a model. I'm interested in widening the convexity and concavity lines to get a certain world-space radius consistent across all my models. The most…