Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen visuals for console and PC…
Hello everyone! This is my first time posting here and I was kinda nervous about posting after seeing so many awesome works of some of the people here, it's inspiring and intimidating at the same time haha So this is my first environment, I didn't have any specific goals (besides creating a portfolio) in mind, just trying…
We are currently recruiting for a superb games company who have some highly talent staff with backgrounds second to none. They currently have two projects on the go that look amazing. They are after environment artists for both these projects. For more information get in touch today. Responsibilities: To create high…
Hello there! My name is Gary Roberts and I am an Environment Artist with 4 years in the game industry. I worked with several indie studios and full time AAA studios around the world. I love all things stylized and enjoy making a broad range or beautifully in depth and creative environments Email: Anivia28@hotmail.com…
Does anyone have any experience working on movies like Shrek or Toy Story doing environments? I wanted to know how hard it was to get a job doing environments or what it was like to work for an animation studio like Dreamworks or Pixar.
Hi everyone, I wanted to get some insight on my artstation portfolio. I am looking to apply as an environment/material artist. From my portfolio you can see i love using designer and Im always trying to improve, i have in mind to tap into tech art also. https://www.artstation.com/elenarossato9 I would like to know what i…
Hey all! New to sharing on Polycount, been modeling and growing my skillset for around 6 years since uni graduation, with a lot of life events and breaks in-between. I've been really pushing this year to massively up my game and push for my goals of being an environment artist in the games industry. Below are some shots…
Hello there. I'll be brief: Project Dystopia aims to create an "Orwellian social survival game" set in a girtty, dark city of steel, glass and concrete. First person, multiplayer only, small open world (1 sqm) consisting of a handful of locations lined by narrow pathways. The environments would be…
Hello I'm working on environment based on Thief concept art.I will try to post as much images as I can down the road. Concept Environment blockout Thanks for watching.
We’re looking for a Senior Environment Artist to join our
tight-knit team here at Shortround games in Brighton. Working in-house on an exciting new IP for mobile, you’ll
be responsible for helping to create varied and dynamic in-game environments
and will get genuine creative input towards the final look and style of…