ok, well the documentation for photoshop scripting is not the most user friendly (at least for a numpty like me) but there are sites like PS-Scripts and generally googling will turn up results. The docs are in the the photoshop folder there are some pdfs with the various classes and so on which the photoshop scripting…
Here's a quick hack job script http://dl.dropbox.com/u/3580711/StepBackwardSmart.jsx All it does is store the current active layer, do a step backward, then restore the old active layer. It doesn't seem like there's a standard script function for Step Backward, so I had to use the script recorder. I'm not totally sure this…
I've updated the action, it no longer requires specific layer names or layer position. Also works with Layer sets and nested layer sets. In order to execute properly you should only color-code your target layer.Something like this: (you can choose any color) DOWNLOAD from here: www.vertexbee.com/public_files/Stack…
PEN (Paul Neale) is doing another Master Class, this time about Max Script for beginners. I have taken two of Paul's classes and they have been great, very helpful. They are packed full of useful tips and tricks and he does a phenomenal job of explaining complex things. I can also attest to the power of maxscript, I'm not…
Hi, so my game features rooms that instantiate after the player opens a door. I got the player to open the door and have the following room instantiate just fine. The problem is that the script that spawns more rooms no longer works within the instantiated new room, so when I open a door, nothing happens. I suspect that…
I'd be very happy to make minimum wage from scripts, as typically when I first release a script it gets a few dozen sales then tapers off to basically nothing. I think part of the problem is the scripts videos are meant more as tutorials then advertisements, and use very simple models to demonstrate how they work. Perhaps…
Option 1: You can join the objects together and then break them off again. Advantage: The the standard materials are joined to the multi sub and the mat ID is changed automatically. Disadvantage: The joined objects will inherit the pivot of the object they are joined to. If this is a problem To get around this you probably…
Light Dome Script http://www.scriptspot.com/3ds-max/scripts/lightrigger (lots and lots of lights, some good features) E-light Dome http://home.wanadoo.nl/r.j.o/skyraider/e-light.htm (original) http://www.scriptspot.com/3ds-max/scripts/e-lights (someone expanded on it) http://www.scriptspot.com/3ds-max/scripts/e-light-me…
Hey guys, I've been customizing Max for a couple of years now, and I figured I ought to package up some of my better scripts and release them to the public! Without further ado, Turbosmooth Tools is a batch processing script designed to let you modify Turbosmooth modifiers on a whole pile of objects at once. It also has…
nope, i got it from here: http://jquery.vostrel.cz/reel it might seem a bit confusing at first so let me show you what files and what code i am using. files needed: 1. series of image sequence rendered out of TB2, i used 90 frames and batch renamed sequence to botA000.jpg ---> botA089.jpg 2. index.html file with following…