looks like a rubber toy to me. here's a good pic: things i noticed first is the shape of the eye and how the lower lip meets the gums. the real sharks eye is almost completely round, while it has more of a human shape on yours. also the lip/gum join is fairly rounded off on the real beast, on yours, it has a clear lip…
i thought that any expense related to work counted. I wrote off my gas for travel to school and work so i dont see why cab rides dont count. I have written off meals and all kinds of things and even toys for gods sake as they were used for reference / inspirtation. Guess it depends who you talk to.
Well I'm glad you all seem to enjoy his ass Trying to get more things done, but still a rather long way to go. The pants are a bit plastic-toy looking atm, I'll try to break that down with normalmap overlays in the final texturing stage. And the back of the lower legs needs more curvature... Sorry for the ugly Zfighting,…
I've got a pretty hefty quarter this time around so pardon the lack of updates, I'm hoping to start doing some tileable terrain textures tomorrow. For now I have some low poly rocks and the start of the Mountain piece. I'm still toying around with the idea of doing some high poly sculpts of these in Zbrush, but I'm not so…
So i've been toying a bit in Z-brush, just doing some simple folds and such to start off. I'm going to work on the head next, mainly redoing the lips a bit and the hair. I'm a bit nervous about the more hard surface bits because their not really my strong point but challenges are good : P As always crits and comments…
Yea, I work at a Toys R' Us and we got a total of 14 deluxe units and 4 core units. We were allowed to reserve 8 units, so we had 6 "real" units to sell. (who wants a core unit?) We had people camp out from when we closed the night before at 10pm.
The textures look REALLY busy. The designs are pretty cool, but the textures make them really hard to make out aside from recognition like "The green one". What really does it is that the textures are very homogeneous over the whole mecha. The glowy bits everywhere, and the general lack of part differentiation make them..…
feel your pain johny, have lots of cold baths..... ... with cool bath toys like a windup frog yay fun pain releif [ QUOTE ] My tats are nearly 10 years old and look damn near as good as they did a couple of months after I got them done [/ QUOTE ] i thought you said tits hehe
Darkness! Nice video editing. Like previous trailers, it's nothing like actual multiplayer gameplay. So saying "100% ingame footage" is a bit misleading. But the map and new toys looks like it would be fun. Now if only we can get some more functional night time maps created without buying an expansion. The editor…
Yes! Are people really that unfamiliar with The Neverending Story? I'm pretty sure I could quote the entire script pretty accurately and I haven't watched it in around 20 years. And yeah, I do like me some Soul Coughing, particularly that track. I've actually been toying with the idea of doing a model of The Eskimo.…