No, all movement anims should start with the same foot forward. Unity has a system where you can tag left foot / right foot contacts, but I'm not sure about Unreal. But I don't use Unity's system anyway, I just create the animations in sync out of habit. Going from movement to movement you should just let the game engine…
Microsoft shareholders should be lighting torches and sharpening pitchforks over this. 18,000 laid off, CSGs cut left and right, projects canceled, and they buy a brand that has all but run its course for TWO AND A HALF BILLION DOLLARS. Only the land of managers managing managers could be so monumentally stupid. They will…
there are a couple other commercial game related postings around regarding blender but its hard to remember the names https://www.youtube.com/watch?v=K2P-YKsHpNs http://www.blendernation.com/2014/04/23/monument-valley-a-stunning-ios-game-designed-with-blender/…
Alright, thanks. I'll keep that in mind. As for what I'm doing... I'm trying to build this to seem like an extremely monumental temple. It'll be very large, and would all in all be the level. So basically, as a full level goes it'd be it and the yard around it. I'd like to have many columns (roman style) throughout it,…
Chugga-Chugga-CHOO-CHOO! Never once has it gotten me coffee, a sandwich, walked my dog or driven me home when I've had a few too many. It also stopped working when the power went out, lazy sob... It should at least have the decency to build monuments out of paper clips for a few hours just in case it flips back on, like…
Medal of Odessa defense 16th, 1941 the Nazi's entered in my city Odessa and only by April 10th, 1944 Odessa had been liberated. Today my city is beautiful and solar. We have many memorials and monuments to heroes of war. Such as: Partisans catacombs under city. Some of finds there Memorial of 411 batteries: photos photos…
**update** dado and I have finaly got our Juan the lucha finalized he's just gotta color the big guy and get some orhtos and the modeling on him will be started. **update** coder found more efficent way of doing movement is reworking the system should have progress soon Dado Almeida has joined on with concept work and is…
I'll just throw down some quick feedback first of all: - I'm not sure, but I think it's a bit too slow for just a generic walk. A generic walk will take place over between 24-30ish frames on average. Maybe more, maybe less. Yours seems to be about 40 for two steps. I could be wrong as frames has never been my specialty,…
Think of a zbrush document as a photoshop document: it's just an image (it even exports as .PSD). If you want to save the model, save the 'tool' (the 3d model) or project (document + tools + other settings) as Ruz suggested. Saving a tool saves every subtool under it. If you have a lot of separate tools (not subtools),…
I've been working with the Crysis3 FreeSDK for the past 6 months now and I'm really loving the engine. However I'm really hating the documentation, or lack there of. Unless they invest some serious effort into building up the documentation and providing training I really don't see this catching on with Indies. I want the…