I used modo for over a year and besides the constant crashing and the crappy snapping (which is slightly better but still very undewhelming imo) I think I simply cannot swallow its philosophy. It's fairly fast to model with but I'd stick to it for organic stuff where you don't need too much precision. I'd say it's not a…
Thanks man, well heres an exampel on a really handy thing to have: An action that will save out all your frames in a photoshop animation for you (in the right format), or all the layers in a photoshop file, etc etc. Or maybe actions that set up a scene just the way you want it so you dont have to do it all over again every…
Outside of QuickRig and HumanIK there are a few modular rigging scripts that can give you some really good rigs. Advance Skeleton : http://www.animationstudios.com.au/advanced-skeleton This creates biped, quadraped and custom rigs, I'm using this in production right now and I like it a lot. But there are some hoops you…
It's all learning, don't worry about posting questions about rigging in Tech Talk, that's mostly what its there for. You might get 3 different ideas to try and sometimes that sparks a debate that works out a better solution than anyone could come up with on their own. Speed comes from doing quality work over and over…
Hello and Welcome! About the Project: This project is aimed to be 6 months with a possibility of long term. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person, and gruesome. The target audience is set for 17 and up. More…
About Us: We are creating a service for Sons, Daughters, and Spouses around the world to celebrate their Father / Husband through art. Normal photos taken from your typical smart phone are shared with us, and converted into a completely different, and trendy watercolor style. What We Need: We are seeking an individual or…
Take a look at a current build here and what you'll be working on! Build 1: Visual Style + Build 2: Visual Shader = Our game We are seeking two or more programmers for an adventure stealth game made within the Unity engine! If you want to make a kickass game with some kickass people, please take a look. In the scenes…
Hello! I'm Alyssa, and I'm currently a second year student at the Art Institute of Pittsburgh studying Game Art/Design. My main focus is 2D work, but I do a lot of 3D in classes (I'm just not very confident with showing much of my 3D work at this time). I'm still a fledgling when it comes to concepting/illustrating…
Hi folks! The company I work for is hiring for a temp 3D Artist II position. On-site only (in the Port Orange, FL area). Please apply through the link here if you're interested: https://rew22.ultipro.com/RAY1001/JobBoard/JobDetails.aspx?__ID=*F5DE13A42F5C4C57 DescriptionObjective: The 3D Artist II (Temporary) develops 3D…
Telltale Games is an award-winning independent developer and publisher of video games; named 2014’s ‘Most innovative company in gaming’, by Fast Company. Telltale was recognized by leading review aggregate site Metacritic as the No. 1 overall publisher for quality content in 2014. Since our beginning in 2004, we’ve…