Hi there, I'm pretty new to your forum :) I've been invited here by friendly artist (creator of Crysis 3 game environment). He told me that I can always search for any kind of help in here! So here I come. It's my hobby to model things in 3D (I'm using Cinema 4D because Blender seems a little... complicated to me), but I'm…
FINAL ENTRY: Name of the artwork: fear of the dark Backstory words count: 72 The beast poly count: ~80 000 ( the beast and part of the beast( hands,paper)) Pedestal poly count: ~4 000 Software: The beast: Zbrush 4R7 Pedestal: Cinema 4D R17 Texturing: Substance painter 2 Rendering: Thea for C4D ( thea presto ) Rendering…
I wouldn't say its time wasted, every application you make counts and most studio's really do keep your profile in their database for future opportunities. There is the perspective that a rejection means "portfolio is not good enough", "there are other artists better than you" and while this might be the case, its…
Hi guys, we are looking for a 3D Modeling Artist with good skills in Maya, Max, XSI or Cinema 4D. _RTT offers creative, fascinating 3D visualization solutions that set new standards. Our success has been driven by our mission to draw people into an active experience of a customers brand via interactive and immersive…
I've always considered the whole "AA", "AAA", "AAAA" thing to just be a marketing term used to give a rough indication of budget at best (or completely made up nonsense at worst). It should never be taken as an indicator of quality, as although higher costs can equate to a more detailed and cinematic / fleshed out world,…
i think there is two separate things being discussed. pior and others are explaining what a job seeker has to do to stand out in a crowded market. It's all perfectly logical, you have to have more attractive art than others. Nikhil is questioning whether or not this is actually a useful measure for some game studios. So I…
Tactic Studios is a game developer specializing in creating premium video games for PC, PlayStation, and Xbox. We are looking for a talented character artist to join our team and create high quality 3D characters for an unannounced project. It is a multiplayer, third-person game with a contemporary setting. We are looking…
Hey Everyone! I am new to polycount as a member, however ive been following and reading pollycount since December. So I thought as my first day and first post I would show my progress of creating my cinematic titled "10-23". This cinematic is a horror about a police officers response on scene at a diner and his encounter…
I am afraid I didn't feel anything upon seeing it. The idea was good, but was terribly executed in my opinion. I know we are still limited by the current hardware, nevertheless it still looked like something straight out of a cheap action flick. I am all for immersive games. The possibilities that interactivity gives us…
Instead of screen upon screen of movies which's origin shall not be discussed further, how about giving some must watch movies. Not wanting to sound like a dick, but it's kinda hard to gain anything out of that aside from "wow a lot of AVIs and MP4s"... One of the most holy shit movies i have ever seen must be Festen (the…