Hello guys, I'm new to 3D Modelling and for the moment, I'm working on the 3D Motive tutorial 'The Briefcase'. Great tutorial so far! I just finished my lowpoly and now it's time to start the UVW unwrap. I find this subject very difficult and complicated. The tutor explains everything very well but still I'm having a lot…
I tried out your method. The problem is that my zbrush import script reads out the first group name from the obj and renames the imported subtool. (Otherwise the name of the subtool would be 'exported' all the time.) So when the set's are on, in maya export, the imported zbrush subtool's name ends up with the set's name…
@sunray as far as I know it does transfer Maya blenshapes as you can import/export layers but, I haven't tested it in Maya. Yes, Zscenemanager is brilliant. I bought the Pro as soon as I saw it. As for other plugs I just use the ones in the vid above. If you go to the zscripts and utilities sub-forum on ZBC there are shit…
compared to some of the block heads on the board i consider you a softy. :) i guess some people look at that pic and laugh because they think its a bug. but there is another group of people that laugh because its a feature. i have not really known any animators who would trade in maya for another app once the have worked…
//edit: didnt mention that, but the sprite sheet is for animations, so the images have to go from left to right - top-down Hey all, iam just wondering how a good spritesheet workflow would be. My curently workflow is 1. Render Animation 2. Put all in one Css file on top of each other and Crop 3. Save them out via script 4.…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Hello all, i have some problem with my Maya 2013 =\ can someone help me with this? i get this eror everytime when i run Maya\plugins\or just trying load image into Maya =(( Could not find maya.utils._guiExceptHook.Invalid Python Environment: Python is unable to find Maya's Python modulesPython Environment: PYTHONHOME =…
Just wanted to thank you. Even in 2025 I've been using this script at work and personal stuff. <3 Whenever I switch to a new machine I return to this bookmarked link and re-apply the script. I know you can now double click a face to expand to the whole UV shell, but I'm just so accustomed to mapping this script to a…
I think you got it all mixed up a little... ;) Mirai, Nendo and Max 4 all came out around the same time - 1999-2000. Nichimen's Mirai was the 'next-gen' version of N-World, a 3D package associated with 90's console development - especially Nintendo - which itself originated from an early 3D package developed for a hardware…