I'd be very happy to make minimum wage from scripts, as typically when I first release a script it gets a few dozen sales then tapers off to basically nothing. I think part of the problem is the scripts videos are meant more as tutorials then advertisements, and use very simple models to demonstrate how they work. Perhaps…
Option 1: You can join the objects together and then break them off again. Advantage: The the standard materials are joined to the multi sub and the mat ID is changed automatically. Disadvantage: The joined objects will inherit the pivot of the object they are joined to. If this is a problem To get around this you probably…
Light Dome Script http://www.scriptspot.com/3ds-max/scripts/lightrigger (lots and lots of lights, some good features) E-light Dome http://home.wanadoo.nl/r.j.o/skyraider/e-light.htm (original) http://www.scriptspot.com/3ds-max/scripts/e-lights (someone expanded on it) http://www.scriptspot.com/3ds-max/scripts/e-light-me…
Hey guys, I've been customizing Max for a couple of years now, and I figured I ought to package up some of my better scripts and release them to the public! Without further ado, Turbosmooth Tools is a batch processing script designed to let you modify Turbosmooth modifiers on a whole pile of objects at once. It also has…
nope, i got it from here: http://jquery.vostrel.cz/reel it might seem a bit confusing at first so let me show you what files and what code i am using. files needed: 1. series of image sequence rendered out of TB2, i used 90 frames and batch renamed sequence to botA000.jpg ---> botA089.jpg 2. index.html file with following…
I would stay away from xrefs, I've had nothing but trouble with them. The most common issue I ran into was that they would lose the link and stop updating if I made changes to the original. I would then have to click on each one and load each xref. The problem with that was that I had hundreds, and when the link broke the…
In the new year If discretionary funds do allow purchasing one, then this cube thing will serve as an authoring platform mostly, really not interested playing games on it tbh and haven't touched linux since redhat at uni or indeed written OOP scripts (JAVA) as well, It's just I've had a gutful of MS.
Position: Pipeline Technical Director Division: CIS Vancouver VFX Reports To: Head of 3D and Technology Start Date: Immediately Responsibilities Reporting to the Head of 3D and Technology, the Pipeline Technical Director will be heavily involved in the creation and ongoing support of a large high-end visual effects…
Hey Everyone, My name is Brandon from The Foundry. Just wanted to stop in and show off a little MODO awesomeness! Greg (MODO Creative Specialist) has gone ahead and made a script that makes pelt mapping so easy its a crime. There will likely be a few versions of it. However, we wanted to throw it out there to see what kind…