What I think GCMP was saying about the rust is that it's too uniform and on every panel/edge. You certainly added some contrast to the texture but you should probably take some of that rust off and only leave it only where it makes sense. Just look up pictures of rusty cars and see how they don't rust everywhere, "honda…
We end up buying stuff from turbosquid rather often. I'm really not a fan...70 percent of the time the models are absolute shit. A lot of the time we end up purchasing high poly vehicle models. Had the most luck with vehicles so far. If we pay $150 bucks or something, it ends up being cheaper than having one of us spend a…
Evening all! Great work going on as always. Drillerkiller: That is awesome! I love the WWI stylings of the outfit. You know you want to add some specular highlights to finish it off... adamlewis: Nice and subtle - I like it a lot. Here's some doodles from the past day or two. I'm working on a little project that will…
first time modelling a vehicle, probably could have chosen something a little bit nicer but whatever. :D at the moment, im a little stuck on the headlights, and the curve of the windscreen. im not planning on modelling the interior, so it'll be interesting to see how to render it without that. im also trying to work out…
hi, im going to have a go at creating a transforming vehicle into a robot, basically a transformer. Im not going to be aiming for the michael bay style with loads of intricate parts, but aiming more towards it being based off a transformers toy. I've made a start on blocking out a couple of ideas and blocking them out to…
Hey guys, iv been making a hotrod vehicle based upon a 1930s Ford Tudor that can go into UT3. This is really the first time iv ever had a crack at making a vehicle or anything hard surface for that matter. Generally hotrods are nice and shiny but i wanted to give it a more "used" feel, just to give it a bit of character,…
I have to model and texture a minivan which is like 30% windows, and I was trying to think what the best way to approach it is. I feel like putting them on the main texture flat and using an alpha is a massive waste of resources because they don't require a lot of texture space. So I am thinking that have a 1024 for my…
You can grab it here: http://largedownloads.ea.com/pub/patches/BF2/BF2_Full_13.exe or http://largedownloads.ea.com/pub/patches/BF2/BF2_Incremental_122_13.exe for incremental New features: - Co-op: Players can now enjoy single player levels on Internet and LAN play with both Bots and human players. We have added a few…
Hey everyone. I did a lot of work on Traffic Panic Boom Town by Neon play. I made 11 buildings ( with 5 levels of progression each, so thats 55 models and textures ) , 12 vehicles with a lower lod each and made the chests. I also created most of the vfx for the game. Of course these buildings and vehicles etc were very…
I've been working on a project for 3d model's steampunk new history competition (located here if your interested in it https://3dmodels.org/steampunk-new-history/ ) I decided to go with a steampunk batmobile, located in a Victorian Gotham. I've been working on it the last month or so for a few hours every night. Here's a…