Use reference and remember landmarks to more accurately create forms and find balanced proportions. Balance your perspective so your anatomy will looks accurate. Your proportions need to follow the basic rules of perspective for an angle like the one you're using. It frames the muscular composition. Green A & B are nice…
Well, offensive. Maybe not to you the actual Dj who can shrug and laugh it off. But to the peon that just wants to have fun mixing tracks and emulate the glamor of super Djing.. Yes. Also Im a bit tired of people using the guitar hero isn't a guitar. DUH! I tell you something you people are obviously missing. A Guitar is…
raul: Hey man, thanks for taking the time to do the comparisons, I've adjusted the bookshelf to follow it more accurately and am busy adjusting the colours. The troll according to the front and side view silhouette is actually accurate but it, as you correctly pointed out, doesn't follow the perspective view as well... I…
First book (Metro 2033) is great. Second book (Metro 2034) is slightly boring. Hope the game follows it's own story and not the story of the book. From some clues I fear it follows the storyline of the book.
It can if they are trying to make money by selling asset packs / tutorials / scripts via sites like Artstation, Gumroad, Udemy, etc. , and/or if they want to earn income from commissions / donations from sites like Patreon. The more followers the easier it becomes to advertise new works/products. Some artists make their…
Hi, I put a triplanar in my generator to project the output of the work as a triplaner .. but the output of the work is in pixels. I searched the internet and saw some people saying that the position map should be 16-bit. Actually, I took it in Marmoset software and baked 32 bits there! But it is still pixelated. My graph…
Evil day project, or you guys called it Halloween ,hallo (shells?) nutn inside? what i thought about today about the name of this day. At a loss for now on what else to add to this without it looking or getting busy. Hints for the guessers, this is two designs (different time frames) together attempting to make them into…
I'm loving following this, I've been going through the same steps of discovery recently and it's really nice to follow along and further cement some of the stuff that I picked up! Please keep sharing any resources you come across!
I've followed the Digital Tutors tutorials and don't really care for their forums. This is my working assignment and I find not following a template leaves me with a bunch of guess work on whats right. This leaves room for interpretation. Any feedback would be great thanks. It's high poly with 2 iterations of TurboSmooth.…
so i'm running into some issues with substance painter. I know i can paint in blender but I like using substance painter. So I have it where i brought my character in painter, he is clothed and has outfit over him and all. A lot of his clothes have the solify modifier and they are applied when i export it. So i bring it…