My submission for the Polycount Contest! Desert Eagle - Retro (http://steamcommunity.com/sharedfiles/filedetails/?id=690706155) This skin was inspired by 70s 80s Sci Fi Comics (Logans Run, etc.) Image 1: http://www.bfi.org.uk/sites/bfi.org.uk/files/news/logans-run-1976-001-poster-00o-a97-1000x750.jpg Image 2:…
That's some really cool ref and you're off to a good start. The wood needs to be sun bleached and I'm not sure metal would rust that much in the desert there is a reason they put aircraft graveyards out in the desert, low humidity. It will also help to push/pull your sand mesh up in spots to create some smaller dunes, its…
Hey guy so I have started my next environment today and jumped into world machine to make my height map I also took topological data of an area actually in the Sonoran Desert to try get a more realistic environment. I have never seen an outside environment like this to the finish and this is for my portfolio so Im trying…
Hi everybody. I very long be absent, but now i back again and want show you my new work. Now it's a Hi Poly model really very very powerful gun which name the Desert Eagle. This Gun using bullets a 50'th calibre (Mugnum) So i hope you like this work. Comments and remarks Welcome =) Link on the RAR archive with wokr…
Latest Pretty much ready to call this finished. C&C welcome. OP --- What up Polycount. I'm creating this piece with Rockstar's style in mind because their Toronto location is so close to me and they have junior positions open every once in a while. I've always admired RDR's setting so I'm making a desert environment.…
Hi guys, Before I go on, I want to confess that I'm not a League player (I play Dota2 instead). But I didn't want to pass up the opportunity to practice my craft and see how far I can go. I decided to pick Akali. She is one of my friend's favourite champion. I then did a few quick thumbnail sketches based on different skin…
Hello, polycounters. I started new UE4 environment. This environment sat in desert, in city called Nazaralan. My last UE4 environment could be found here: http://polycount.com/discussion/156578/ue4-cyberpunk-city-environment#latest Here are some key references and blockout shots. This time I started blockout phase straight…
After learning quite a bit from my previous character model, I decided to start another. I set a goal for myself to make it under 6000 tris. Right now it is sitting at just over 6000 but I still see quite a bit that I can get rid of with normal maps. I drew up the concept idea and started modeling it and have now gone on…
Hello everybody Tuday I will show you my new work, it's a textured Desert Eagle gun. I hope you like that work :) Comments and remarks Welcome Link for download *RAR Archve [ 14.2] Black version BACK Black version FRONT City-Camouflage version BACK City-Camouflage version FRONT Army-Camouflage version BACK Army-Camouflage…
Unreal Engine 4 project that contains desert environment with abandoned locations to explore. This project also have a drive able car to explore the environment faster. I wanted to put my last few years of work into one project using some of my older models and new ones. Tweaking all of the content to work well together.…