Thanks for the comments! The bed is 3706 tris with a 2k texture (I am also going to fit another bed and pillows on that texture too). The lamps are 3504, 1128 and 958 respectively. They are all on 1 2k texture. Towards the end of the project I will possibly resize textures to make them smaller, if I can, without ruining…
Thanks for the feedback aesir and AtticusMars! :D @aesir: Thanks! Soon I will create more breakdowns, for sure I will post here. For chainmail I used micromesh, it's pretty straight forward process, the hardest part is how to create a better mesh pattern to fit your needs. Here is a great reference to study chainmail…
Yeah, poopipe knows what he's talking about, so I would listen to him for animation topology info. I don't rig very much. About the shader, there are many different shader methods in Max, some much better than others. Which version of max are you using? There is an option in DirectX viewport settings to control the texture…
A bit premature perhaps in the absence of more mainstream confirmation but... Aint it cool news is reporting that Special Effects Legend Stan Winston passed away last night. The genius behind much of the special effects in many films, including but not limited to: Aliens Iron Man Galaxy Quest The Terminator films The…
Thanks dude, the tanks in the brit side is the Vickers Light MKVI and the Cruiser MIV, they are modernized (the 3d models), I got tons of low poly stuff with barely get's by my new requirements, so starting from the 3° model here, they are not up to the task right now to get textures. Vickers Light MK VI (Only one track in…
I don't poke around in MA files with notepad very often but it looks like you had tons and tons of construction history. You need to delete that every once in a while or it can lead to crashes or worst case, irretrievable content like what you're experiencing now. Maya 2106 wasn't having any of it and would crash every…
SO bringing this back from the dead.... Someone messaged me that the shader no longer worked and decided to fix it up. Version 1.2 of the shader now works on 3.05-3.06 of toolbag. https://gumroad.com/products/AXfVz @EarthQuake I apologize for not responding to your post until over half a year later as for some reason…
Waddap, so im making a diorama about the London Blitz, critiques and feedbacks are very very welcome. Enjoy Diorama Moodboard Link : CLICK ME Diorama Asset List Link : CLICK ME Prop List Links 1. Search-Light DONE 2. Crates DONE 3. Street Lamp DONE 4. Bollards DONE 5. Barrel DONE 6. Small-Populating Assets DONE 7. Diesel…
Here is another render of one of our beloved characters from our upcoming game, March on Oz. The Royal Gardner character is drawn by the talented Sanda Pavulaan, and is 1306 tris. Although we have different characters I will be uploading, I wanted to introduce some game props. I will also have some wireframes and concepts…
After reading the review with the guy saying he's seeing the same creatures and what not, I dug up this old video I remember seeing a couple of years ago. https://www.youtube.com/watch?v=h-kifCYToAU&feature=youtu.be&t=1306 I don't know, but reading that makes me think that either he "feels" like they all look the same, but…