The consensus on that seems to be that Max is better for game art and Maya is better for film and animation, then I'm hearing very conflicting replies about blender "sucking" then being "better than both" Quick background: Video Editor / Motion GFX artist with AE have modeled and textured models in Wings3D and Metasequoia…
Since 2001, Legend has been utilizing some of the most talented artists and market leading technology. What began as an innovative Stereoscopic 3D Conversion and Visual Effects company, has grown into a pillar for cutting edge technology. Now with 150 employees in Southern California and 350 in Toronto, Legend offers…
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Hello again, Wrapped up the low-poly for the catenary and a couple of other bits and pieces and bobs. My Substance license expired and I dithered about on whether or not it was worth coughing up for Adobe. I guess this year is when I poke around with Quixel perhaps. So i've got a fair few bakes and paints lined up. Started…
Back on topic! the best way to have any type of job security is to make yourself so valuable that tons of people are bangin' on your door constantly to try to hire you. This increases your market value and gives you a greater sense of security. You have the option to leave your current job for a better deal and you know…
well i can definitely empathize. I wish I could make a living just doing simple physical work because that's what I really love to do, but we are all stuck in a race to the bottom so everything is machines and 12+ hour days that ruin your health. If you are doing something other people can easily do and lots of people…
Many months ago I felt that SUBD modeling was really holding me back to produce highly detailed objects/characters/vehicles, like the simple fact of, adding a manifold extrusion would create loops throughout the whole object, I'd spend 2-3 more time dealing with loops and fixing triangles that are messing up with the…
Hi, here is my first topic ! I'm a french 3d student and I'm currently in the middle of my last year of studies (yay !), I'm starting to build my portfolio in order to find an internship or a job at the end of my scholarship, and for this I'm planning to do a new project on UE4. This scene will also be my work for my final…
Hey people, I'm having trouble getting any project done. I started learning 3D about 2 years ago and simulations were kinda my thing so I mostly focused on houdini but still managed to try and "learn" the whole pipeline for both movies and games. Some time ago I felt like I was way past the total beginner phase of doing…
Company Description Opened in September 2017, Ubisoft Bordeaux is a French AAA Studio responsible for games such as Ghost Recon, Just Dance, Beyond Good & Evil, Steep and the Rabbids. Ubisoft Bordeaux already has more than 200 employees and works with the studios of Annecy, Montpellier and Paris. In one of the most…