for hard edges to UV islands, try this, works with multiple objects. run it with your objects selected. string $currentSel[] = `ls -sl`;int $selSize = size($currentSel);for ( $i=0; $i<$selSize; ++$i) { select $currentSel[$i]; performPolyProjectionArgList "1" {"0", "Planar", "ls -selection", "0"} ""; polySelectConstraint -m…