Hi all! I'm looking for work as a 3D Environment/Prop artist. I'm experienced with hard surface models from high poly to game ready assets. Portfolio - http://www.richardwileman.com Email - richard@richardwileman.com Thanks Richard
Hi all, I am currently looking for any remote freelance environment work. You can see my work at here. PORTFOLIO Please let me know if you have any project. Thanks, jongsoo
Just looking for some extra paid work, Props, Environments ,statues etc... please visit my Blog @ http://bingsblogfog.blogspot.com/ if you have any questions feel free to contact me at Bingham.dan@gmail.com thanks Dan
Hello my name is Nikita and I'm a 2D artist/ concept artist and illustrator! I draw mostly in fantasy theme. Looking for a freelance job. If you have any questions and suggestions you can write about them on my email: nearsensei007@gmail.com Also my portfolio https://www.artstation.com/nebovski And my profile on…
Hey my name is Calvin and I'm up and available for any freelance work! Graduated about a year ago and I'm looking for some more work on my hands I work from High to Low poly modeling with mainly characters at the moment but I am willing to work around anything. Website: http://calvintrinity.com/ Email: hnirt@hotmail.com…
Hi Polycount, my name is Volodya and I am currently looking for some freelance work preferably old scholl I am skilled in creating low poly models and hand paint textures ( and a little in next gen) If you want me to create some low poly assets for you do not hesitate to send me a PM or contact my via E-mail:…
Hello all, I'm looking for a developer who knows the in's and out's of the CUBE 2: SAURBRATEN game engine. This game engine is open-source and written in C++. If you're interested in helping out, please send me a message with your rates. For the mod I want to change up some GUI layouts and have some media files (audio,…
Hello, We are looking for an experienced technical artist/rigger for our unannounced first person shooter project. Tasks include rigging realistic characters and weapons in maya as well as export/import to UDK. This is a paid contractor position with the possibility of royalties as a bonus. Requirements: * At least four…
Hey all. So Im brand new to the forums. I'm currently in school right now getting ready to graduate and am working on some stuff that is kinda new to me... namely animals. This is my rough of a wolf I plan on practicing with in zbrush since I just got the glorious program. I feel like he is a bit off but my eyes are tired…
Congrats on finishing your piece @Vastra ! While the visuals are not very 2025, there's a cohesion in the look that reminds me of PS3 graphics and it somehow works for me. I feel you could add geometry to the walls to attempt the "room carved into rock" look the concept has. I can see you tried something like that with the…