The Steam version works great if you want to use Marmoset on multiple machines (not at the same time though). It's totally seamless. Just run Marmoset, that's it.
Not a search request, but a "Medium" request. Could there be a Medium for "Marmoset" pieces and Marmoset pieces by art type (3D Characters, 3D Props, 3D Environments)?
[ame="http://www.youtube.com/watch?v=gHq231cs5lE&feature=channel_video_title"]Lowpoly CANNIBAL turntable in Marmoset - YouTube[/ame] turntable of my character in marmoset
Hi there! I read the tutorial about the displacement on marmoset page. I know the trick to hide the uvseams, but sometimes you can't do it. Well, this evening I put this character in maya2013.5 to see how the displacement works there and I can't see any seams. Now I'm wondering if this is a real marmoset problem. I love…
Hello, I am currently hitting my head on the table. I made the model in 3ds max 2014. Import, and I see this in 3ds max 2013 I export to obj, using 3ds max 2013. And I open in Marmoset Toolbag In unity, no problem. looks fine. I made the model in 3ds max 2014. but when I export to obj.(2013 or 2014) and use marmoset…
So I'm fairly new to Marmoset 2.0 and I seem to be running into a problem. I've placed all my textures into my scene, but my spec maps in Marmoset appear very blown out and flat and I'm not sure why this is. Here's an example of my spec: and gloss: But this is how Marmoset reads my spec: I have read the tutorial on…
Hi I'm completely new to Marmoset and I've given it a try as I've been unable to use Sketchfab with the Unreal Editor to do what I need. Basically, for a uni assignment, the idea is to upload my finished scene from the Unreal Editor into something like Sketchfab or Marmoset so I can upload it to my uni assignment…