I've just reinstalled Quixel Suite on CC 15, but whenever I try and create a texture, all I get is the plain colour. Sometimes the texture does work, but modifying the texture intensity breaks it again; Any fixes to this?
Hey guys, well in my new model of clouds Ultima Weapon, the blade is like a crystel/ glass, im textureing the whole thing in photoshop, how do i go about making the main blade a crystel/glass texture?? This is the weapon:
I have a question, how professional artists create their textures without using photos? Because sometimes it's not easy to find suitable photo. What brushes and filters are to use? Are there any ways to create photorealistic textures without using photos? Thanks.
After creating my Polycount account (say that five times fast) years ago, I'm finally diving into texturing. I'm basically a n00b with Photoshop and texturing in general. I'm giving Metric Meditations' tutorial a go. Here is my first attempt at creating a tile floor texture. I'm happy and disappointed at the same time with…
A)Do texture atlas tend to cause textures to be closer to low res? (even at 1k or 2k) B)Are texture atlas's typically used in "next gen" games? Or are they more for mobile devices? I'm going to be making a city using modular assets, and I'm trying to figure out if it would be beneficial to use a texture atlas. The…
PulseTense studios is looking for texture artists with the following requirements: Must be proficient in texturing surface details with bump, normal and spec maps and provide texture maps with high resolutions. Willingly to work according to design document. Excellent communication skills. Previous experience in producing…
Hello everyone, long time user here (Runner), here to bring you some good news :) Amplify Texture is the leading solution for virtual texturing in Unity and the only one ready for commercial and reliable use.Used in several projects, such as HARDWARE-Shipbreakers and RedFrame. Our virtual texturing, aka mega-texture,…
Hi ! (sorry for my english, I'm French ^^) I would like to animate four textures on a background (it's an underwater pixels scene material, play on a screen). It works but the four textures seem to lack opacity. when I plug in only one texture, the opacity is normal It's a vending machine (sushi ^^) with underwater scene…