Guys, I have a huge problem. I need a methodology and a pipeline for creating 3d models of complex and simple shapes. It's like I've been standing still for 2 years and I'm not moving from a dead point. Please help me. Tell us how models were made for games such as GTA san andreas o r mario 64 or cs go or some AAA…
mLichy: Youve brought up a really good point. Ive completely failed to convey what environment art is through my selection of work. I really appreciate your honesty! Alex3d: Thanks for the feedback! The vases are getting the axe as soon as I have something better to show. Also, I appreciate your opinion on mod teams and…
26,000 tris for your Pod....................... So now that I'm on lunch I can critique this fer realz. Here's the biggest problem that bugs me. Your renders are really noises and jaggy and just hard to look at. I can't tell whether it's the anti Aliasing that is making it hard to focus or just your texture work...but…
I went to AI San Diego. Believe me - Nobody was happy with the policy here. not teachers, not students, not academic directors. i Seriously doubt that AI organge county - less than a couple hours north - had a terribly different experience. I have BEEN following you on this. not once have i suggested that the school stop…
im using 3ds max 08, mental ray to render, to create an animation of my character. now my head has an sss skin material on there but my clothing, weapons, etc are just standard materials. those standard materials has a slot for displacement and i love it. how can apply the same material (displace) on the sss skin material?…
Hello everyone. I have recently finished a render that I am happy to share! This was my first time modelling a vehicle. I have always been scared to try, as I assumed dark magic was needed to create something like that. Turns out all you need is 3 hours and about 100 references :smiley: My Artstation has a render that is…
Hi Poly! It's been some time since my last post, so I'll try to fix that :p I'm planning to do a portfolio illustration of one of my OCs, there's no deadline so I want to improve it the best I can. I'll need your feedback, guys, last time I got it I improved a lot! (: Here are the final three thumbnails I selected: My idea…
Hey guys, I am also trying my luck on this one, normaly I am not used to be a concept artist, but I loved UT99 and 2003 and I felt like I need to do at least a good try. So going all out will be the goal and make a cool mapsetting of course :) I have chosen ancient ruins, and will try to remake the small map from the…