The area where I've drawn the green tri is how that quad will triangulate so that is fine. The green tri below that will triangulate like that(which is also fine) Tris to avoid are shaped like the one in the dotted red line: they are the same shape as the large green tri but with a much lower peak. Also, tris that are long…
I never understood the reasoning of some "artist users" that AI is sooooo helpful.. there might be some improvements in some tools using some cleverness.. (or using AI in some other areas than art) but what we see (in the arts domain) is mostly those "artists users" who do some things quickly but also totally fail on some…
Hello, everyone! I'm a Computer Animation instructor at Sheridan College in Ontario, Canada. I'm pursuing my Master's, and my topic is rigging education. I’ve found rigging to be one of the more challenging aspects of our curriculum--and I'd like to figure out how to do a better job teaching it. (I’d also like to use my…
I've been working on a personal project for awhile now but now I have reached a point where I have no idea what I'm doing. I'm a big Metal Gear fan and there's a Metal Gear Risk board game that I want to upscale to a war game scale for my own personal use. I've worked out just about everything except the miniatures. My…
Thanks for the reply, @d1ver! To be honest, I don't know 100% how I feel about this. I have no doubt you have good intentions, and there is no question your are being actually helpful, too, but it is advertisement of sorts. Maybe add a link/disclaimer to your signature that clearly states that this is your tool so no one…
Hi guys, I got some feedback from some professionals about some work I completed recently. One thing that was pointed out specifically was this weapon. They said that the topology was a no-go as it was not clean and wouldn't suffice in production environment. I am gonna ask them directly for any further clarification, but…
Hmm, I was trying to condense an abstract concept into a
more concrete and practical advice, but am realizing that it was probably too
reductive. The point I was attempting to make about the area marked up in red
was that those secondary forms you added weren’t very “descriptive”. They don’t
communicate any useful…
@Fabi_G @Noren Hey there, feedback applied to the scene, which included: - Adjustment to materials, introducing more roughness values. - Embedded ritual circle better into the ground - Paint no longer goes under the ritual bowl stand - Disabled VFX for ritual - Created an extra crate for variety - Improved transition of…